berenpolat/Occlusion-Area-Simulation
I have tried to simulate occlusion Area. It will only render things if the camera is seeing it. If camera isnt seing it, than unity is not rendering it. You can check my article : https://medium.com/@polatberen24/understanding-occlusion-area-in-unity-enhancing-performance-and-immersion-c1b7384e06e6
ASP.NET