Pinned Repositories
AppleCompass
Apple iOS's compass written in QML
BSplineCurves3D
Rendering 3D B-splines using OpenGL, Qt, C++ and Eigen.
CanavarGraphicsEngine
A basic graphics engine written with C++ using OpenGL API.
DiffusionCurveRenderer
Reconstructing images using Bezier curves and diffusing colors constrained by those curves.
DORICalculator
DORI (Detection - Observation - Recognition - Identification) limit calculator based on IEC EN62676-4: 2015 International Standard.
Earth3DOpenGL
Earth planet 3D rendering using OpenGL and Qt.
LineOfSightAnalyzer
A line of sight analyzer implemented without using ray casting techniques.
MercedesGaugeCluster
Mercedes Gauge Cluster
QmlFlightInstruments
QmlFlightInstruments is a QML project that implements several flight instruments.
QmlJoystick
Joystick written in QML.
berkbavas's Repositories
berkbavas/QmlFlightInstruments
QmlFlightInstruments is a QML project that implements several flight instruments.
berkbavas/CanavarGraphicsEngine
A basic graphics engine written with C++ using OpenGL API.
berkbavas/DiffusionCurveRenderer
Reconstructing images using Bezier curves and diffusing colors constrained by those curves.
berkbavas/BSplineCurves3D
Rendering 3D B-splines using OpenGL, Qt, C++ and Eigen.
berkbavas/Earth3DOpenGL
Earth planet 3D rendering using OpenGL and Qt.
berkbavas/QmlJoystick
Joystick written in QML.
berkbavas/MercedesGaugeCluster
Mercedes Gauge Cluster
berkbavas/DORICalculator
DORI (Detection - Observation - Recognition - Identification) limit calculator based on IEC EN62676-4: 2015 International Standard.
berkbavas/AppleCompass
Apple iOS's compass written in QML
berkbavas/DiffusionCurvesPoC
berkbavas/LineOfSightAnalyzer
A line of sight analyzer implemented without using ray casting techniques.
berkbavas/RaycasterEngine
2D Raycaster Engine Implemented Using Compute Shaders
berkbavas/DoganGaugeCluster
berkbavas/2048
Another clone of the game 2048.
berkbavas/Breakout
2D Continuous Collision Detection Algorithm Between Circle and Line Segment
berkbavas/MobilePhoneSimulator
LCD screen implementation in QML