In this article I want to explain you how the memory works internally in a 64 bit architecture, when you instantiate a struct. (You can play with the code https://play.golang.org/p/cUgB54yCpL )
When you have a struct like this one :
type myStruct struct {
myBool bool // 1 byte
myFloat float64 // 8 bytes
myInt int32 // 4 bytes
}
As you see a boolean takes 1 byte, a float64 8 bytes, and an int32 4 bytes. But the memory allocates consecutive packet of 8 bytes. So instead of taking 1 + 8 + 4 = 13 bytes. This struct will takes : 24 bytes
a := myStruct{}
fmt.Println(unsafe.Sizeof(a)) // 24 bytes
Because in memory we will have :
So 8 + 8 + 8 = 24 bytes
It’s possible to optimize, ordering the struct by bytes taken :
type myStructOptimized struct {
myFloat float64 // 8 bytes
myBool bool // 1 byte
myInt int32 // 4 bytes
}
This new struct ordered will take now :
b := myStructOptimized{}
fmt.Println(unsafe.Sizeof(b)) // ordered 16 bytes
16 bytes, because in memory it will be allocated like that (https://play.golang.org/p/gmkrt6X7aM) :
8 + 8 = 16 bytes
As you can see, there are a padding to respect the data alignment, (https://en.wikipedia.org/wiki/Data_structure_alignment), So it means that in some case the data is not optimally word-aligned (depending on many things processor, cache memory, virtual memory) and it can sometimes slower the application, so benchmark everything :D
https://play.golang.org/p/cUgB54yCpL https://github.com/Tkanos/optimizing-memory-by-ordering-struct-by-type http://www.catb.org/esr/structure-packing/ https://en.wikipedia.org/wiki/Data_structure_alignment