In the Curricular Unit of Computer Graphics we learned several competences:
- Understand the interconnection of the various modules of a 3D graphic system;
- Design and implement small applications oriented to 3D;
- Design and implement applications with graphical interface, in its various aspects;
- Master scheduling by events.
- During the first project we built a 3D Scene using some graphic computer concepts such as modeling, light, shadows and transformations.
- During the second project we created a fully functional scene consisting of submarine that launches torpedoes to reach the targets.
WebCGF library
WebGL
JavaScript
Console - Tools for Web Developers (Chrome)
- Bernardo Leite
- Francisco Silva