/UEArtnet

Integrate libarnet permitting Actors to be recognized as artnetNode

Primary LanguageC++GNU General Public License v3.0GPL-3.0

UE Artnet

Integrate libarnet permitting Actors to be recognized as artnetNode

Technical Details

  • Include C++ Source for C++ Projects.

Documentation

Create an Actor, and attach a ArnetNode Component to it.

Alt Attach

Configure the component by setting your address ip, universe (port) and sub-uni (subnet). Give it a short and long name. Num Port is used to allow this node to handle more than one universe. Set the port direction to Both. Alt Configure

This is a small graph of wath you can do with the values. Alt Sample Alt Demo

Ths is the node discovered by DMX-Workshop Alt DMX-Workshop

TODO

  • Write values to universes

Support

nicosanta@brightnightgames.net