UI flicker on some MediaTek SoCs
Closed this issue · 3 comments
Bevy version
0.14.2
[Optional] Relevant system information
If you cannot get Bevy to build or run on your machine, please include:
Rust version: 1.81.0
Operating systems:
ColorOS 13, Magic UI 6.1
Devices:
OPPO A97 5G, Huawei Honor X40i
SoC used:
MediaTek Dimensity 810, MediaTek Dimensity 700
What you did
Played the test version of the game that I sent to them
What went wrong
The game flickers constantly
Additional information
Other information that can be used to further reproduce or isolate the problem.
Problem screen records:
https://github.com/user-attachments/assets/5987f9d0-e67d-4b24-9151-c4f5821a8ae3
https://github.com/user-attachments/assets/14cfb595-b2e8-4834-8676-969469e2e445
My game mostly uses UI, so probably this is a UI side issue, but citation needed
Probably duplicate with #14710 , I'll close this one
I'll try to reopen this one
Also some information from #14710 :
Android version mentioned: Android 11-14
Compile methods mentioned:
xbuild
cargo-apk
cargo-ndk+Android Studio
Phones mentioned(with SoCs):
Samsung Galaxy A34: MediaTek Dimensity 1080
Redmi Note 8 Pro: MediaTek Helio G90T
Redmi Note 11s Pro: MediaTek Dimensity 920
Phone mentioned in my issue:
OPPO A97 5G: MediaTek Dimensity 810
Huawei Honor X40i: MediaTek Dimensity 700
And I tested on my Qualcomm device, this problem didn't appear.