Issues
- 0
`Text2dBundle` is not frustum culled
#13391 opened by rparrett - 1
bevy mobile example crashes on Android
#13331 opened by FabianZeuner - 0
variable in reflect_remove method in ReflectExt trait has wrong naming and wrong docs description
#13390 opened by rewin123 - 2
transmission renders black on some GPU
#13284 opened by mockersf - 0
Segfault / status_access_violation when using Vulkan
#13389 opened by GitGhillie - 4
- 0
`#[reflect(Trait)]` on a generic struct can't conditionally reflect depending on generic parameters
#13385 opened by aristaeus - 1
`RegularPolygon` should allow `circumradius` to be 0.0
#13332 opened by mamekoro - 0
Setting ClearColor doesn't work
#13377 opened by pietrosophya - 9
Gizmos drawing despawned entities
#13383 opened by iiYese - 3
Error during compiling alien cake: can't compare `std::ops::Range<{float}>` with `std::ops::Range<{float}>`
#13371 opened by daresan - 3
- 4
Huge amount of data in vectors will not be released
#13372 opened by mlp1802 - 0
The shadows' textures cannot be prevented from generating
#13376 opened by rustui - 0
User provided mesh binding / per-instance mesh data
#13373 opened by tychedelia - 3
- 3
Implement `WorldQuery` and `QueryData` for `Mut`
#13329 opened by Themayu - 3
There should be some kind of error for spawning a scene handle without a `SceneBundle`.
#13313 opened by mintlu8 - 3
`WorldQuery::init_state` signature is too generous
#13358 opened by alice-i-cecile - 0
Log messages from bevy dependencies displayed as `log` instead of their name
#13362 opened by Satellile - 4
Bevy Preferences API
#13311 opened by viridia - 4
2d shapes demo Annulus not found
#13324 opened by parallaxisjones - 0
- 1
Expose API to precompile shaders for unspawned entities
#13354 opened by jnhyatt - 0
Depth of field should be enabled on webgpu
#13353 opened by alice-i-cecile - 1
Bevy game occasionally crashes VS Code after being closed if it was launched from VS Code integrated terminal
#13351 opened by ArmoredPony - 0
The `Maximum call stack size exceeded` error will be thrown in a web worker.
#13345 opened by jinleili - 0
- 0
Weird Rendering Order
#13298 opened by itsmeagainlamo - 1
`init_gizmo_group` silently ignores missing `RenderApp` if in wrong order
#13294 opened by RubenArtmann - 0
Some KTX2 Images fail to load
#13289 opened by DGriffin91 - 0
Mesh2d improvements tracking issues
#13265 opened by IceSentry - 0
- 0
Phantom key presses on window focus change (alt+tab, etc)
#13299 opened by hut - 0
- 0
Enable wayland support in examples.
#13340 opened by SetOfAllSets - 0
Not a precise copy of the texture Image
#13290 opened by itsmeagainlamo - 2
Can't compile bevy_dylib
#13328 opened by Fidius-jko - 0
- 0
Specular from area lights is disproportionately bright
#13327 opened by DGriffin91 - 6
game_menu example took 93% of cpu
#13314 opened by adals - 3
`PlaneMeshBuilder` should include a configurable amount of subdivision for the mesh
#13258 opened by EmiOnGit - 1
Winit panics in AppState::clear_callback
#13304 opened by msvbg - 1
The vector obtained by multiplying the quaternion by the normalized vector may not be normalized
#13300 opened - 2
OwningPtr should impl From<Box<T>>
#13287 opened by dmyyy - 1
Implement `remove_by_id` on EntityWorldMut
#13288 opened by dmyyy - 0
`ci setup` command
#13282 opened by BD103 - 2
Main branch fails to compile on Rust beta.
#13260 opened by github-actions - 0
Remove `check-cfg` when Rust 1.80 is released
#13268 opened by BD103 - 0
Removing image crate from wasm builds
#13247 opened by valaphee