alice-i-cecile
Mad scientist, ecologist, game (engine) developer. Building Bevy.
Bevy FoundationQuebec
Pinned Repositories
bevy-temp-rfc
A temporary home for draft RFCs for Bevy
bevy_index
An indexing system for constant-ish time lookup of entities in Bevy by their component values.
crossdater
Model-based cross-dating in R
NeverEndingDungeons
Procedurally generated endless dungeons for use with D&D 5e, focusing on fast, interesting and endlessly replayable content without trying to be a video game.
ReinforcedSprings.jl
Point mass and spring physics engine and designer, in the spirit of Soda Constructor. Eventually, powered by reinforcement learning.
rfcs
Suggest changes to Bevy and view accepted designs
rust-variadics-background
A collection of background research, paths forward and use cases for variadic functions and types in Rust.
bevy
A refreshingly simple data-driven game engine built in Rust
Emergence
An organic factory builder about adapting to a changing world.
fonts-of-power
A tactical TTRPG about exploring magical places
alice-i-cecile's Repositories
alice-i-cecile/rfcs
Suggest changes to Bevy and view accepted designs
alice-i-cecile/rust-variadics-background
A collection of background research, paths forward and use cases for variadic functions and types in Rust.
alice-i-cecile/bevy-temp-rfc
A temporary home for draft RFCs for Bevy
alice-i-cecile/dynamic-components-experiments
Exploring patterns for working with dynamic sets of components (bundles) in Bevy
alice-i-cecile/bevy
A refreshingly simple data-driven game engine built in Rust
alice-i-cecile/bevy_compiler_errors
Reproductions for the inestimable Esteban et al.
alice-i-cecile/bevy_plot
Plotting library for the Bevy game engine.
alice-i-cecile/complex-learned-controls
A game about automatically learning (and then learning to use) controls for a complex system. Made in Bevy for Rust.
alice-i-cecile/bevy-assets
A collection of Bevy assets, plugins, learning resources, and apps made by the community
alice-i-cecile/bevy-community
A listing of Bevy community members which is displayed on the Bevy website
alice-i-cecile/bevy-website
The source files for the official Bevy website
alice-i-cecile/bevy_common_assets
Collection of generic asset loaders for common file formats
alice-i-cecile/bevy_egui
🇺🇦 Please support the Ukrainian army: https://www.comebackalive.in.ua/donate
alice-i-cecile/bevy_framepace
Framepacing and framelimiting for Bevy
alice-i-cecile/bevy_github_ci_template
alice-i-cecile/bevy_mod_billboard
Billboard text and texture support for bevy (forked)
alice-i-cecile/generic-associated-types-initiative
Generic Associated Types lang team initiative
alice-i-cecile/github-issue-templates
:symbols: A collection of GitHub issue and pull request templates
alice-i-cecile/good-first-issue
Make your first open-source contribution.
alice-i-cecile/janky-multiple-worlds
A janky solution for multiple worlds in Bevy 0.5, targeted at scientific simulation.
alice-i-cecile/lang-team
Home of the Rust language design team.
alice-i-cecile/lighting-perf-experiments
Investigating https://github.com/bevyengine/bevy/issues/8129
alice-i-cecile/pecs
Asynchronous operations for Bevy Engine
alice-i-cecile/ra-feature-flag-bug-report
A minimal bug report for rust-analyzer
alice-i-cecile/rust
Empowering everyone to build reliable and efficient software.
alice-i-cecile/rust-clippy
A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
alice-i-cecile/rust-gamedev.github.io
The repository for https://gamedev.rs
alice-i-cecile/rust-lang-team
Rust teams structure
alice-i-cecile/taffy
A high performance Rust-powered layout library
alice-i-cecile/winit
Window handling library in pure Rust