Issues
- 1
Make `bevy_time` optionally depend on `bevy_reflect`
#13246 opened - 0
Update `ui_test` to 0.23.0
#13241 opened - 0
Bevy panics when running empty scene
#13235 opened - 8
- 0
Window despawns during Update schedule
#13231 opened - 0
bevy_reflect::List::iter wraps silently on release
#13230 opened - 0
Allow external plugins to intervene more deeply in the rendering process of Sprite (Mesh2d).
#13229 opened - 1
duplicate_vertices silently consumes indices
#13228 opened - 1
Fluent builder methods for bevy_reflect ParsedPaths.
#13227 opened - 2
Add `bevy-cpal` crate to `bevy-audio`
#13226 opened - 0
- 3
`[f32; 4]` conversions missing from `bevy_color`
#13224 opened - 2
Please re-export IntoDynamicImageError as public
#13222 opened - 3
- 0
Tracking Issue: Curves Working Group Tasks
#13213 opened - 4
- 11
macos: app hangs after pressing window close button
#13208 opened - 0
Invalid shader import after #13121
#13207 opened - 4
Add a `Gray` color trait
#13206 opened - 1
- 0
Create alias to `ci` tool
#13197 opened - 1
- 3
- 2
- 0
- 0
Cleanup: `Reflect` on `bevy_math`'s curve structs
#13189 opened - 4
- 3
Add `rust-version` field to `bevy_mikktspace`
#13183 opened - 1
CI is failing on new color_grading example
#13179 opened - 2
- 1
- 2
Support WebGL2 and WebGPU in the same WASM file
#13168 opened - 2
AlphaMode::Mask does not work as intended on StandardMaterial Extension when Depth prepass is enabled on the camera
#13167 opened - 1
- 15
- 8
- 1
Implement `Reflect` for `Events` type
#13148 opened - 4
- 3
- 3
- 0
Asset-Driven Nine Patch
#13134 opened - 8
- 3
- 5
- 1
Add `World::entity_scope` to split the borrow on the `World` by extracting a single entity
#13128 opened - 19
- 0
Ability to detect if touch input is available
#13126 opened - 4
Incorrect UV map used when using Lightmap component
#13122 opened - 4
- 1
3D causes wgpu error spam in console when using GLES
#13115 opened