Issues
- 1
Engine crashing when loading chobby without launcher
#1786 opened by saurtron - 0
Consider shuffling unitDefIDs
#1787 opened by sprunk - 0
Camera starts on the ground at a 90' angle
#1783 opened by sprunk - 1
CI should check luadoc errors
#1760 opened by sprunk - 1
Apparently you can't use geovents as death feature
#1686 opened by sprunk - 0
Check default/minimal startscript
#1701 opened by sprunk - 1
`Spring.GetCEGID("nonexistent ceg")` allocates a new ID
#1779 opened by sprunk - 2
[low prio] Add some `/debugPieces` view
#1778 opened by sprunk - 0
Crash on missing model doesnt produce a log
#1776 opened by sprunk - 2
- 0
Consider improving raytrace return values
#1770 opened by sprunk - 1
Dolly camera post-mortem review
#1758 opened by sprunk - 0
Docs are not published due to unknown reason
#1756 opened by lhog - 0
Autogenerated weapondefs docs don't handle `\n`
#1755 opened by sprunk - 2
Check the "crash on model load fail" feature
#1739 opened by sprunk - 15
Units do not move out of the way of construction when edges of constuction is blocked
#1691 opened by Beherith - 1
- 1
Put `Game.gameSpeed` in `Engine.` too
#1731 opened by sprunk - 0
Add unsynced `wupget:FileChanged(path)`
#1736 opened by sprunk - 0
Add "last commands" and "command count" getters
#1725 opened by sprunk - 0
LuaParser should throw exception if at load
#1702 opened by sprunk - 2
Pathing issue - Commander walking in circles trying to assist lab [105.1.1-2590-gb9462a0]
#1732 opened by Rippsy - 0
Some piece mirroring issue
#1726 opened by sprunk - 1
- 0
(Re)Hosting a Skirmish AI has impossible conditions in cooperative game types
#1727 opened by Arch-Shaman - 1
Landed bombers won't perform Area Attack command
#1722 opened by sprunk - 0
Check AI interfaces for UnitDestroyed change
#1718 opened by sprunk - 0
105.1.1-2511 A desync with logs from the desyncer
#1714 opened by GoogleFrog - 0
Selfd countdown polishing
#1713 opened by sprunk - 0
wind generators' SetDirection and SetSpeed unit script functions should be called more frequently
#1711 opened by springraaar - 0
Let `SendToUnsynced` send tables
#1704 opened by sprunk - 3
- 0
`resources.lua` is parsed 3 times over apparently
#1703 opened by sprunk - 0
Perhaps `Spring.AllocateTable` should be `table.new`
#1700 opened by sprunk - 0
Spring.SetUnitHealth with build < 1 does not turn units back into nanoframes
#1698 opened by GoogleFrog - 0
Get rid of vestigial manpages build config
#1690 opened by sprunk - 0
Make pymapconv more Official™
#1697 opened by sprunk - 0
Add `Spring.SetMapGravity(elmo/s²)` and getter
#1687 opened by sprunk - 7
Add the ability to assign multiple aimpoints on a unit
#1679 opened by drivver44 - 0
Unit radius (gray sphere) is overloaded with meanings
#1692 opened by sprunk - 0
Add `Spring.Set/GetFeatureSmokeTime`
#1685 opened by sprunk - 0
Add Spring.DropWreck
#1684 opened by sprunk - 0
Feature: Fill out SetUnitWeaponState
#1683 opened by GoogleFrog - 2
Building grid UI could skip open yard tiles
#1682 opened by sprunk - 1
Add new skidding unitdefs to recoil website
#1681 opened by SethDGamre - 0
Make weapondef docs reflect Lua types
#1674 opened by sprunk - 0
Check basecontent widget handler GetWidgetInfo
#1680 opened by sprunk - 0
Make sure featureVisibility modrule applies only at spawn
#1678 opened by sprunk - 0
Check if the "latest release" file is needed
#1677 opened by sprunk - 2
Factory repeat: Commands queued with alt still repeat when they are issued with CMD.INSERT
#1675 opened by hihoman23