bgulanowski
Free Agent. I like procedural graphics and tools for creative people. I make software for Mac, iOS, and Unity.
Ontario, Canada
Pinned Repositories
AFCache
AFCache is an HTTP cache for iOS and OSX seeking towards full RFC2616 compliance
BAScene
Cocoa framework for rendering persistent 3D objects.
box2d
Clone of the official box2d repo at http://code.google.com/p/box2d/
bson-objc
BSON Codec for Objective-C
CCBox2D
a cocos2d-flavored wrapper for Box2D
Cellulon
This is a program that demonstrates how to visualize 1D and 2D cellular automata.
delaunay-ios
Delaunay and Voronoi diagram generators ported to iOS. Includes Fortune's algorithm for Voronoi generation.
GPUEngine
Easier workflows with Metal shaders.
Grift
OpenGLES conveniences for Swift on iOS.
SDURLCache
URLCache subclass with on-disk cache support on iPhone/iPad
bgulanowski's Repositories
bgulanowski/BAScene
Cocoa framework for rendering persistent 3D objects.
bgulanowski/GPUEngine
Easier workflows with Metal shaders.
bgulanowski/Grift
OpenGLES conveniences for Swift on iOS.
bgulanowski/Cellulon
This is a program that demonstrates how to visualize 1D and 2D cellular automata.
bgulanowski/mogenerator
Core Data code generation
bgulanowski/Thrint
Dynamic Table-based UI for Core Data on iOS.
bgulanowski/Voronoi
An Objective-C port of the Java implementation of the S-Hull algorithm for Delaunay triangulation, and Voronoi cell generation, in 2 dimensions. Currently being rewritten from scratch. Still Objective-C.
bgulanowski/workshop-feedback
Issue tracking for workshop early access
bgulanowski/BAFoundation
Custom utility classes and extensions to NSFoundation and Core Data.
bgulanowski/Cocoa3D
Objective-C wrappers for OpenGL.
bgulanowski/LichenMath
Simple custom types and Objective-C classes to support essential linear geometry data and operations.
bgulanowski/ArrayObserver
How to observe changes to contents of an array
bgulanowski/bullet-physics
Automated svn2git mirror of Bullet physics engine - link goes to upstream
bgulanowski/CeedGL
Thin Objective-C wrapper for modern OpenGL development on Mac & iOS
bgulanowski/codefacts
Simple tool for tabulating details on Objective-C import dependencies.
bgulanowski/ContentAwareCollectionCell
A sample project to follow my tutorial for creating self sizing UICollectionView cells based on the cells content.
bgulanowski/DailyFeed
iOS client for newsapi.org
bgulanowski/dualcontouring
Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/
bgulanowski/DualContouringSample
An implementation of the Dual Contouring algorithm based on the reference code
bgulanowski/GPUImage
An open source iOS framework for GPU-based image and video processing
bgulanowski/MAObjCRuntime
ObjC wrapper for ObjC runtime API
bgulanowski/mbe-sample-code
bgulanowski/NULevelDB
Objective-C interface to Google's LevelDB key/value embedded database
bgulanowski/OGLSBCocoa
bgulanowski/pegkit
'Parsing Expression Grammar' toolkit for Cocoa/Objective-C
bgulanowski/PerlinTerrain
Demo of BAScene and BANoiseMaker to create blocky style terrain geometry.
bgulanowski/PlayPen
Chat app buit in Unity for practise with the Mirror networking library.
bgulanowski/tdtemplateengine
A multi-pass, streaming template engine implemented in Cocoa, for use in Cocoa.
bgulanowski/WarBots
A simple RTS game for learning Mirror networking.
bgulanowski/WikipediaKit
Wikipedia API Client Framework for Swift on macOS, iOS, watchOS, and tvOS