Event Store
The open-source, functional database with Complex Event Processing in JavaScript.
This is the repository for the open source version of Event Store, which includes the clustering implementation for high availability.
Support
Information on commercial support and options such as LDAP authentication can be found on the Event Store website at https://eventstore.org/support.
CI Status
Documentation
Documentation for Event Store can be found here
Community
We have a fairly active google groups list. If you prefer slack, there is also an #eventstore channel here.
Release Packages
The latest release packages are hosted in the downloads section on the Event Store Website
We also host native packages for Linux on Package Cloud and Windows packages can be installed via Chocolatey (4.0.0 onwards only).
Building Event Store
Event Store is written in a mixture of C#, C++ and JavaScript. It can run on Windows, Linux and macOS using the .NET Core runtime. However, the projections library (which uses the V8 javascript engine) contains platform specific code and it must be built for the platform on which you intend to run it.
Windows / Linux / macOS
Prerequisites
Build EventStore
Once you've installed the prerequisites for your system, you can launch a Release
build of EventStore as follows:
dotnet build -c Release src/EventStore.sln -f netcoreapp3.1 -r <runtime identifier>
where <runtime identifier>
needs to be replaced by the RID of the platform you want to build for.
The build scripts: build.sh
and build.ps1
are also available for Linux/macOS and Windows respectively to simplify the build process.
To start a single node, you can then run:
dotnet bin/Release/EventStore.ClusterNode/netcoreapp3.1/<runtime identifier>/EventStore.ClusterNode.dll --db /path/to/db --log /path/to/logs
Note: The build system has changed after version 5.0.5
, therefore the above instructions will not work for older releases.
Running the tests
You can launch the tests as follows:
dotnet test src/EventStore.sln
Building the EventStore Client / Grpc Client / Embedded Client
You can build the different clients by following the steps below. This will generate a nuget package file (.nupkg) that you can include in your project.
Client
dotnet pack -c Release src/EventStore.ClientAPI/EventStore.ClientAPI.csproj /p:Version=6.0.0
Grpc Client
dotnet pack -c Release src/EventStore.Grpc/EventStore.Grpc.csproj /p:Version=6.0.0
Embedded Client
dotnet pack -c Release src/EventStore.ClientAPI.Embedded/EventStore.ClientAPI.Embedded.csproj /p:Version=6.0.0
Building the EventStore web UI
The web UI repository is a git submodule of the current repository located under src/EventStore.UI
.
The web UI is prebuilt and the files are located in src/EventStore.ClusterNode.Web/clusternode-web. However, if you still want to build the latest web UI, there is a parameter in the build.sh
([<build_ui=yes|no>]
) and build.ps1
(-BuildUI
) scripts to allow you to do so.
Building the Projections Library
The list of precompiled projections libraries can be found in src/libs/x64
. If you still want to build the projections library please follow the links below.
Contributing
Development is done on the master
branch.
We attempt to do our best to ensure that the history remains clean and to do so, we generally ask contributors to squash their commits into a set or single logical commit.
If you want to switch to a particular release, you can check out the tag for this particular version. For example:
git checkout oss-v6.0.0-preview1