This plugin adds SocketCluster client support to Unreal Engine 4
This plugin is developed and maintained by CodeWare Games a subsidiary company of ZiiCreater LLC
OS Supported • UE4 Versions • Download & Install • Documentation • Dependencies
- Windows x86 (32bit)
- Windows x64 (64bit)
- Linux
- MacOS
- Android
- iOS
- HTML5
Note : Any OS currently not supported will be added in the future.
- Publish To UE4 Marketplace
- Write Documentation For Blueprint & C++
- Connection to a secure connection (https / wss) not fully working yet
- Release Example Projects To Marketplace
This plugin has been tested with following Unreal Engine 4 versions and won't work with a version lower then >4.20
- 4.20
- 4.21
- 4.22
*Note : We will only support the latest UE4 Engine
There are two ways to download and install this plugin.
Coming Soon...
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Download the latest release here make sure you download the compiled source code Example : SocketCluster-v0.2-UE4.21.zip if you download the source code from the master branch you have to compile the source code your self.
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Extract Source code into Engine Plugin Directory Example : C:\Program Files\Epic Games\UE_4.21\Engine\Plugins
There are no Third Party dependencies needed for this plugin, all dependencies are packaged with Unreal Engine.