A C# wrapper around the CurseForge API
The heart of this package is the ForgeClient
class. It communicates with the CurseForge API and does it's stuff.
ForgeClient client = new ForgeClient();
It is as easy as that, now you have access to the API.
// Retrieves information about the mod with id 238222 (Just Enough Items)
Addon addon = client.Addons.RetrieveAddon(238222);
// Prints the first author of the mod
Console.WriteLine(addon.Authors[0].Name);
CurseForge uses MurmurrHash2 as the hashing method for addons. This API exposes
the ForgeHash
class for computing hashes
// Reads the contents of a mod file
byte[] data = File.ReadAllBytes("C:/jei.jar");
// Compute the fingerprint using the Murmurrhash2
uint hash = ForgeHash.ComputeHash(data);
// Retrieve the search result based on the provided hash
HashSearchResult result = client.Files.SearchHashes(hash);
// Get the file from the hash (if found)
Release modRelease = result.Hits[0].File;
We are now on NuGet.org. You can find the packages on https://www.nuget.org/packages/ForgedCurse/