Pinned Repositories
anax
An open source C++ entity system.
Codecepticon
.NET/PowerShell/VBA Offensive Security Obfuscator
continuable
C++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections)
cppast
Library to parse and work with the C++ AST
cson
entityx
EntityX - A fast, type-safe C++ Entity-Component system
entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
meta
Header-only, non-intrusive and macro-free runtime reflection system in C++
ml-agents
Unity Machine Learning Agents Toolkit
modern-cpp-tutorial
📚 C++11/14/17 On the Fly: The Fastest Guide Towards Modern C++
bigwhirly's Repositories
bigwhirly/anax
An open source C++ entity system.
bigwhirly/Codecepticon
.NET/PowerShell/VBA Offensive Security Obfuscator
bigwhirly/continuable
C++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections)
bigwhirly/cppast
Library to parse and work with the C++ AST
bigwhirly/cson
bigwhirly/entityx
EntityX - A fast, type-safe C++ Entity-Component system
bigwhirly/entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
bigwhirly/meta
Header-only, non-intrusive and macro-free runtime reflection system in C++
bigwhirly/ml-agents
Unity Machine Learning Agents Toolkit
bigwhirly/modern-cpp-tutorial
📚 C++11/14/17 On the Fly: The Fastest Guide Towards Modern C++
bigwhirly/named_types
A C++14/17 implementation of named tuples
bigwhirly/Reflex
C++14 Reflection Library
bigwhirly/Scut
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
bigwhirly/TDengine
An open-source big data platform designed and optimized for the Internet of Things (IoT).
bigwhirly/tge
A typescript(tiny) game engine and games...
bigwhirly/ZeroIoC
ZeroIoC is reflectionless IoC Container for C#