/MineLib.Network

Minecraft network functions (WIP)

Primary LanguageC#MIT LicenseMIT

MineLib.Network

Library for handling network connection with Minecraft server.

My implementation of How-it-should-be.

All server and clients packets for 1.7.9 are supported.

You can use Events based packet handling (use RaisePacketHandledUnUsed() in NetworkHandler.Packets.cs) or handle dat stuff manually (use OnPacketHandled for that).

Supported:

  • Yggdrasil
  • Online && Pirate mode
  • Nah, i think all basic stuff is supported

Documentation will come soon. See https://github.com/Aragas/MineLib.ClientWrapper for "How use dat shiet"

Used repos: