Rhythm Based circle Game
Created using Unity
Main class for determining song position is the Conductor class in the SpinGame folder. Next levels down are: SequenceController RingParent CircleScript
Input is managed through InputManager and EventManager
Song loading is done using the SongLoader object, which holds a list of SongObjects, which each hold the information for each song Each song is dynamically loaded at the start of opening the Main scene
UI is a little scattered, but is all in the UI folder
Feel free to play around with it or build something off of it!