Pinned Repositories
Advent_Of_Code_2023
Advent of Code 2023
ConnectFour
This is my implementation of the game for The C# Player's Guide 3rd Ed.
ConsoleUI
Emulator.NES
📺 Nintendo Entertainment System emulator written in C#.
ForgetMeNot
My implementation of Forget Me Not from .NET MAUI for C# Developers
Head_First_Design_Patterns
My C# implementations of the projects from Head First Design Patterns 1st ed. https://www.oreilly.com/library/view/head-first-design/0596007124/ch01.html
Message-From-Caesar
My solution to the Message From Caesar project from The C# Player's Guide 3rd Ed.
MonoGame_Mastery
My implementation of MonoGame Mastery from Apress.
PracticalEFCore6
Following Practical Entity Framework Core 6 (2nd Ed.) from Apress.
Pwnage-Checker
.Net Core library and applications for testing usernames and passwords against the haveibeenpwnd API.
bindingofdata's Repositories
bindingofdata/Pwnage-Checker
.Net Core library and applications for testing usernames and passwords against the haveibeenpwnd API.
bindingofdata/Advent_Of_Code_2023
Advent of Code 2023
bindingofdata/ConnectFour
This is my implementation of the game for The C# Player's Guide 3rd Ed.
bindingofdata/ConsoleUI
bindingofdata/Emulator.NES
📺 Nintendo Entertainment System emulator written in C#.
bindingofdata/ForgetMeNot
My implementation of Forget Me Not from .NET MAUI for C# Developers
bindingofdata/Head_First_Design_Patterns
My C# implementations of the projects from Head First Design Patterns 1st ed. https://www.oreilly.com/library/view/head-first-design/0596007124/ch01.html
bindingofdata/Message-From-Caesar
My solution to the Message From Caesar project from The C# Player's Guide 3rd Ed.
bindingofdata/MonoGame_Mastery
My implementation of MonoGame Mastery from Apress.
bindingofdata/PigDice
My implementation of the Pig Dice game from The C# Player's Guide 3rd Edition.
bindingofdata/ProjectEuler
My work on the Project Euler problems.
bindingofdata/ReverseIt
My solution to the Reverse It project from The C# Player's Guide 3rd Ed.
bindingofdata/SOSCSRPG
My implementation of "Build a C# WPF RPG" by Scott Lilly.
bindingofdata/Task-Tracker
bindingofdata/TicTacToe