bitDecayGames/flixel-framebuffer
Example project showing how to implement a 'frame buffer' to provide a full-screen texture to a game/camera filter. Uses 2D Dynamic lighting as a use case.
Haxe
No issues in this repository yet.
Example project showing how to implement a 'frame buffer' to provide a full-screen texture to a game/camera filter. Uses 2D Dynamic lighting as a use case.
Haxe
No issues in this repository yet.