Udacity 과정 Lesson 4 실습 (링크 : https://www.udacity.com/)
This is the toy app for lesson 4 of the Android App Development in Kotlin course on Udacity.
DessertPusher is a game about making desserts. Press the button, make a dessert, earn the big bucks.
This app is for exploring the Activity Lifecycle callback methods and the Lifecycle object.
- I've Covered
- Lifecycle States and Callbacks
- LifecycleObserver
- onSaveInstanceState and onRestoreInstanceState
- Configuration Changes
- Logging with Timber
- Making the desserts by pressing the image of the desserts
- This increases Dessert Sold and the revenue below
- Keeping datas when configuration changes
- Sharing the result