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Render Pipeline
cluster deferred lighting, PBR, TAA, shadow, SSAO,
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Gameplay
ECS Framework
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Script Binding
cpython with cxx binding interface
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Physics
powered by NVIDIA Physx
network to access github
- glfw
- glm
- assimp
# clone
git clone https://github.com/Hithy/engine.git
cd engine
# compile
cmake -Bbuild -DASSIMP_BUILD_TESTS=off
cmake --build build --config RelWithDebInfo
# run
cmake --build build --config RelWithDebInfo --target run
ref to scene.py