/optimal-odyssey

Compare Held-Karp and Nearest Neighbor solutions to the traveling salesperson problem

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optimal-odyssey

  • Animate the solution to the traveling salesperson problem with Held-Karp, which uses bitmask dynamic programming to find an exact solution.
  • Compare this to a quick approximation found by the nearest neighbor heuristic.
  • Allow users to manually solve the problem themselves.
  • Change the animation speed with a dial.
  • Randomly sample cities from around the world.
  • Or add your own cities.
  • Visualize the world and paths on a 2d map or 3d globe with Cesium.