Pygame game console, and a Sprint RPG clone.
The project showcases several useful methodologies/features:
- Meaningful code splitting: File imports, classes, methods.
Includes method nesting, like "Hit()", in BlawsoleSprintRPG.py's "start_sprint_game()". - Content adaptibility. It's very easy to add new content like enemies, attack patterns and sounds.
- A basic CLI. A very simplistic CLI (Command-Line Interface) menu to choose which game you want to play next.
A Snake game, created by rajatdiptabiswas.
And a Sprint RPG clone, made by me. The original game was made by Fungus, and published by Nitrome.
- The font used is Silkscreen Bold, A.K.A "slkscrb", made by Jason Aleksandr Kottke.