Plugin for https://github.com/blockspacer/flextool
See for details https://blockspacer.github.io/flex_docs/
Plugin allows to embed template engine into C++ code.
Default template engine syntax (CXTPL) described at https://github.com/blockspacer/CXTPL
Template engine output can be used to produce valid C++ code.
Approach similar to javascript template literals:
// javascript template literals
const myVariable = 'test'
const mystring = `something ${myVariable}` //something test
Default template engine syntax (CXTPL) allows to rewrite code above as:
// custom C++ template syntax using flex_squarets_plugin
// After code generation `mystring` will store text `something test`.
const std::string myVariable = "test";
_squaretsString(
R"raw(
something [[+ myVariable +]]
)raw"
)
std::string mystring;
Where _squaretsString
defined as attribute annotate
(see #define
below)
After code generation mystring
will store text something test
.
Note that generated code appends data to mystring
via '+=', so mystring
can not be const.
Do not forget about indentation and '\n' as newline:
// will add extra spaces and newlines
R"raw(
something [[+ myVariable +]]
)raw"
// no spaces or newlines
R"raw(something [[+ myVariable +]])raw"
// not raw string literal may require escaping (as usual)
"something [[+ myVariable +]]"
Requires flextool
export CXX=clang++-10
export CC=clang-10
export VERBOSE=1
export CONAN_REVISIONS_ENABLED=1
export CONAN_VERBOSE_TRACEBACK=1
export CONAN_PRINT_RUN_COMMANDS=1
export CONAN_LOGGING_LEVEL=10
export GIT_SSL_NO_VERIFY=true
# NOTE: change `build_type=Debug` to `build_type=Release` in production
# NOTE: use --build=missing if you got error `ERROR: Missing prebuilt package`
cmake -E time \
conan create . conan/stable \
-s build_type=Debug -s cling_conan:build_type=Release \
--profile clang \
-o flex_squarets_plugin:enable_clang_from_conan=False \
-e flex_squarets_plugin:enable_tests=True
# clean build cache
conan remove "*" --build --force
Commands below may be used to build project locally, without system-wide installation.
export CXX=clang++-10
export CC=clang-10
cmake -E remove_directory build
cmake -E make_directory build
# NOTE: change `build_type=Debug` to `build_type=Release` in production
build_type=Debug
export VERBOSE=1
export CONAN_REVISIONS_ENABLED=1
export CONAN_VERBOSE_TRACEBACK=1
export CONAN_PRINT_RUN_COMMANDS=1
export CONAN_LOGGING_LEVEL=10
export GIT_SSL_NO_VERIFY=true
# install conan requirements
cmake -E chdir build cmake -E time \
conan install \
-s build_type=${build_type} -s cling_conan:build_type=Release \
--build=missing \
--profile clang \
-o flex_squarets_plugin:enable_clang_from_conan=False \
-e flex_squarets_plugin:enable_tests=True \
..
# configure via cmake
cmake -E chdir build \
cmake -E time cmake .. \
-DENABLE_TESTS=TRUE \
-DCONAN_AUTO_INSTALL=OFF \
-DCMAKE_BUILD_TYPE=${build_type}
# build code
cmake -E chdir build \
cmake -E time cmake --build . \
--config ${build_type} \
-- -j8
# run unit tests
cmake -E chdir build \
cmake -E time cmake --build . \
--config ${build_type} \
--target flex_squarets_plugin_run_all_tests
With the editable packages, you can tell Conan where to find the headers and the artifacts ready for consumption in your local working directory.
There is no need to run conan create
or conan export-pkg
.
See for details https://docs.conan.io/en/latest/developing_packages/editable_packages.html
Build locally:
export VERBOSE=1
export CONAN_REVISIONS_ENABLED=1
export CONAN_VERBOSE_TRACEBACK=1
export CONAN_PRINT_RUN_COMMANDS=1
export CONAN_LOGGING_LEVEL=10
export GIT_SSL_NO_VERIFY=true
cmake -E time \
conan install . \
--install-folder local_build \
-s build_type=Debug -s cling_conan:build_type=Release \
--profile clang \
-o flex_squarets_plugin:enable_clang_from_conan=False \
-e flex_squarets_plugin:enable_tests=True
cmake -E time \
conan source . \
--source-folder local_build \
--install-folder local_build
conan build . \
--build-folder local_build
conan package . \
--build-folder local_build \
--package-folder local_build/package_dir \
--source-folder local_build \
--install-folder local_build
Set package to editable mode:
conan editable add local_build/package_dir \
flex_squarets_plugin/master@conan/stable
Note that conanfile.py
modified to detect local builds via self.in_local_cache
After change source in folder local_build (run commands in source package folder):
conan build . \
--build-folder local_build
conan package . \
--build-folder local_build \
--package-folder local_build/package_dir \
--source-folder local_build \
--install-folder local_build
Build your test project
In order to revert the editable mode just remove the link using:
conan editable remove \
flex_squarets_plugin/master@conan/stable
// original code
{
struct
_interpretSquarets(
R"raw(
// generate struct with same name as original
struct [[+ classInfoPtr->name +]]
{};
)raw"
)
SomeStruct
{};
}
// generated code
{
// generate struct with same name as original
struct SomeStruct
{};
}
Here classInfoPtr
stores reflection data for SomeStruct
.
See for details about classInfoPtr
https://github.com/blockspacer/flexlib/blob/f34248face8bc9a2cf80abe497d65b36db0bf923/include/flexlib/reflect/ReflTypes.hpp#L15
For example, using _interpretSquarets
you can re-write original SomeStruct
with SomeGeneratedStruct
that contains reflected property names.
Example before code generation:
#include <string>
// provide template code in __VA_ARGS__
/// \note you can use \n to add newline
/// \note does not support #define, #include in __VA_ARGS__
#define _squarets(...) \
__attribute__((annotate("{gen};{squarets};CXTPL;" #__VA_ARGS__ )))
// squaretsString
/// \note may use `#include` e.t.c.
// example:
// _squaretsString("#include <cling/Interpreter/Interpreter.h>")
#define _squaretsString(...) \
__attribute__((annotate("{gen};{squarets};CXTPL;" __VA_ARGS__)))
// example:
// _squaretsFile("file/path/here")
/// \note FILE_PATH can be defined by CMakeLists
/// and passed to flextool via
/// --extra-arg=-DFILE_PATH=...
#define _squaretsFile(...) \
__attribute__((annotate("{gen};{squaretsFile};CXTPL;" __VA_ARGS__)))
// uses Cling to execute arbitrary code at compile-time
// and run squarets on result returned by executed code
#define _squaretsCodeAndReplace(...) \
/* generate definition required to use __attribute__ */ \
__attribute__((annotate("{gen};{squaretsCodeAndReplace};CXTPL;" #__VA_ARGS__)))
int main(int argc, char* argv[]) {
{
// squarets will generate code from template
// and append it after annotated variable
_squarets(
int a;\n
[[~]] int b;\n
/// \note does not support #define, #include in __VA_ARGS__
#define A 1
int c = "123";\n
)
std::string out = "";
}
{
// squarets will generate code from template
// and append it after annotated variable
/// \note you must use escape like \"
/// to insert quote into "" (as usual)
/// or you can use R"raw()raw" string
_squaretsString(
"int a;\n"
"[[~]] int b;\n"
"/// \note supports #define, #include in __VA_ARGS__"
"#define A 1"
"int c = \"123\";\n"
)
std::string out;
}
{
// squarets will generate code from template
// and append it after annotated variable
/// \note uses R"raw()raw" string
_squaretsString(
R"raw(int a;
[[~]] int b;
/// \note supports #define, #include in __VA_ARGS__"
#define A 1
int c = 123;)raw"
)
std::string out{""};
}
{
// squarets will generate code from template
// and append it after annotated variable
/// \note uses Cling C++ interpreter
/// to return template code combined from multiple std::string
/// at compile-time
_squaretsCodeAndReplace(
[&clangMatchResult, &clangRewriter, &clangDecl]() {
std::string a = R"raw(int g = 123;)raw";
std::string b = R"raw(int s = 354;)raw";
std::string c =
R"raw(int a;
[[~]] int b;
/// \note supports #define, #include in __VA_ARGS__
#define A 1
int c = 123;)raw";
// you can call fopen to read template from file
// or download template from network, etc.
// ...
return new llvm::Optional<std::string>{
a + b + c
};
}();
)
std::string out{""};
}
#if FILE_CONTENTS_COMMENT
int example1 = 1;
[[~]] std::cout << example1;
std::cout << [[* std::to_string(example1) *]];
[[~
std::string baar;
~]][[~]]/*no newline*/
std::cout << [[+ std::to_string(example1) +]];
#endif // FILE_CONTENTS_COMMENT
{
// squarets will generate code from template file
// and append it after annotated variable
/// \note FILE_PATH defined by CMakeLists
/// and passed to flextool via
/// --extra-arg=-DFILE_PATH=...
_squaretsFile(
TEST_TEMPLATE_FILE_PATH
)
std::string out{""};
}
return 0;
}
Generated code:
#include <string>
// provide template code in __VA_ARGS__
/// \note you can use \n to add newline
/// \note does not support #define, #include in __VA_ARGS__
#define _squarets(...) \
__attribute__((annotate("{gen};{squarets};CXTPL;" #__VA_ARGS__ )))
// squaretsString
/// \note may use `#include` e.t.c.
// example:
// _squaretsString("#include <cling/Interpreter/Interpreter.h>")
#define _squaretsString(...) \
__attribute__((annotate("{gen};{squarets};CXTPL;" __VA_ARGS__)))
// example:
// _squaretsFile("file/path/here")
/// \note FILE_PATH can be defined by CMakeLists
/// and passed to flextool via
/// --extra-arg=-DFILE_PATH=...
#define _squaretsFile(...) \
__attribute__((annotate("{gen};{squaretsFile};CXTPL;" __VA_ARGS__)))
// uses Cling to execute arbitrary code at compile-time
// and run squarets on result returned by executed code
#define _squaretsCodeAndReplace(...) \
/* generate definition required to use __attribute__ */ \
__attribute__((annotate("{gen};{squaretsCodeAndReplace};CXTPL;" #__VA_ARGS__)))
int main(int argc, char* argv[]) {
{
// squarets will generate code from template
// and append it after annotated variable
_squarets(
int a;\n
[[~]] int b;\n
/// \note does not support #define, #include in __VA_ARGS__
#define A 1
int c = "123";\n
)
std::string out = "";
out
+=
R"raw(int a;
)raw"
;
int b;
out
+=
R"raw( int c = "123";
)raw"
;
}
{
// squarets will generate code from template
// and append it after annotated variable
/// \note you must use escape like \"
/// to insert quote into "" (as usual)
/// or you can use R"raw()raw" string
_squaretsString(
"int a;\n"
"[[~]] int b;\n"
"/// \note supports #define, #include in __VA_ARGS__"
"#define A 1"
"int c = \"123\";\n"
)
std::string out;
out
+=
R"raw(int a;
)raw"
;
int b;
out
+=
R"raw(///
ote supports #define, #include in __VA_ARGS__#define A 1int c = "123";
)raw"
;
}
{
// squarets will generate code from template
// and append it after annotated variable
/// \note uses R"raw()raw" string
_squaretsString(
R"raw(int a;
[[~]] int b;
/// \note supports #define, #include in __VA_ARGS__"
#define A 1
int c = 123;)raw"
)
std::string out{""};
out
+=
R"raw(int a;
)raw"
;
int b;
out
+=
R"raw( /// \note supports #define, #include in __VA_ARGS__"
#define A 1
int c = 123;)raw"
;
}
{
// squarets will generate code from template
// and append it after annotated variable
/// \note uses Cling C++ interpreter
/// to return template code combined from multiple std::string
/// at compile-time
_squaretsCodeAndReplace(
[&clangMatchResult, &clangRewriter, &clangDecl]() {
std::string a = R"raw(int g = 123;)raw";
std::string b = R"raw(int s = 354;)raw";
std::string c =
R"raw(int a;
[[~]] int b;
/// \note supports #define, #include in __VA_ARGS__
#define A 1
int c = 123;)raw";
// you can call fopen to read template from file
// or download template from network, etc.
// ...
return new llvm::Optional<std::string>{
a + b + c
};
}();
)
std::string out{""};
out
+=
R"raw(int g = 123;int s = 354;int a;
)raw"
;
int b;
out
+=
R"raw( /// \note supports #define, #include in __VA_ARGS__
#define A 1
int c = 123;)raw"
;
}
#if FILE_CONTENTS_COMMENT
int example1 = 1;
[[~]] std::cout << example1;
std::cout << [[* std::to_string(example1) *]];
[[~
std::string baar;
~]][[~]]/*no newline*/
std::cout << [[+ std::to_string(example1) +]];
#endif // FILE_CONTENTS_COMMENT
{
// squarets will generate code from template file
// and append it after annotated variable
/// \note FILE_PATH defined by CMakeLists
/// and passed to flextool via
/// --extra-arg=-DFILE_PATH=...
_squaretsFile(
TEST_TEMPLATE_FILE_PATH
)
std::string out{""};
out
+=
R"raw(int example1 = 1;
)raw"
;
std::cout << example1;
out
+=
R"raw(std::cout << )raw"
;
out
+=
std::to_string( std::to_string(example1) )
;
out
+=
R"raw(;
)raw"
;
std::string baar;
/*no newline*/
out
+=
R"raw(std::cout << )raw"
;
out
+= std::to_string(example1) ;
out
+=
R"raw(;
)raw"
;
}
return 0;
}