Pinned Repositories
chromium_base_conan
Modified `base` library from chromium
cling_conan
llvm_version = "cling-v0.9" clang_version = "cling-v0.9"
conan_github_downloader
Imagine Bintray goes down and you need to manage your conan packages hosted on github somehow. `conan_github_downloader` just runs `conan create` per each provided github repo, so you can continue working without Bintray.
CXTPL
DEPRECATED. USE INSTEAD: https://github.com/blockspacer/flex_squarets_plugin
CXXCTP
DEPRECATED. USE INSTEAD github.com/blockspacer/flextool
flex_pimpl_plugin
C++ pimpl code generator. Fast pimpl without overhead! No dynamic memory allocation! Cache-friendly! Auto-detects storage size! Generates methods based on implementation!
flextool
C++ compile-time programming (serialization, reflection, code modification, enum to string, better enum, enum to json, extend or parse language, etc.)
llvm_tools
DEPRECATED. Use instead https://github.com/blockspacer/conan_llvm_9
skia-opengl-emscripten
DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. Can be used to build UI for cross-platform app, game or website. Can support browser as HTML5 web framework or WebGL UI renderer.~~
blockspacer's Repositories
blockspacer/Black-Comrade
Pretty much the best 3D collaborative space combat game in tunnels ever
blockspacer/chromium-1
blockspacer/clanlib-2.3
This is not the official ClanLib source tree, it's just my sandbox copy
blockspacer/ClutterWebkit
Embedding webkit into clutter
blockspacer/culeidoscope
Parallel extension of the Kaleidoscope toy language (from the LLVM project) on the CUDA platform.
blockspacer/dava.framework
Cross platform game development framework
blockspacer/Eight-Minions
A Networked Tower Defense Game
blockspacer/engine-showcase
blockspacer/flang
Fortran Front-End
blockspacer/Flat-Combining
Traditional data-structure designs, whether lock-based or lock-free, provide parallelism via fine grained synchronization among threads. Flat Combining is a new, efficient synchronization paradigm based on coarse locking.
blockspacer/framework
blockspacer/gdtoa
David M. Gay's floating-point conversion library
blockspacer/HeroWars
An open emulator project for League of Legends server.
blockspacer/hindley_milner
A C++11 implementation of Hindley-Milner type inference.
blockspacer/ireon
Ireon is a project Russian-speaking, free-of-charge open-source 3d MMORPG.
blockspacer/k2cro4
blockspacer/net_sound_sync
blockspacer/no-one-lives-forever-2
Monolith's 3d FPS sequel, The Operative: No One Lives Forever 2.
blockspacer/nodecraft
Minecraft server in node.js
blockspacer/openswg
blockspacer/pimpl_ptr
The C++11 way of implementing the Fast Pimpl Idiom
blockspacer/planeshift
A temporary fork of PlaneShift to work on adding multi-channel (quad, 5.1, etc.) music support
blockspacer/platform_external_clang
blockspacer/ryzom
Nevrax's MMORPG, The Saga of Ryzom. Mirror of their official mercury repository. Graphical resources are CC available on the website below.
blockspacer/solar-cmake
Provides various CMake utility modules.
blockspacer/source-browser
a GTK+ based frontend to git-annotate/git-blame
blockspacer/tpserver-cpp
Thousand Parsec Server in C++, master repo for tpserver-cpp
blockspacer/tryhard