Pinned Repositories
.github
docker-hijack
Docker-hijack demonstrates how an adversary could hijack the docker build process to embed malware in container images.
exploit-development
Gonna share my writeups and resources here
miley
A proof of concept malware scanner for local files and containers
msfvenomGUI
A GUI for msfvenom
my_engine
my_engine is a game engine written in Python. my_engine makes it easy to create levels and game entities.
OffensiveGoLang
A collection of Offensive Go packages.
persistence-detector
Persistence Detector is a tool for detecting persistent auto-start programs on Windows, MacOS, and Linux.
RedNimbusC2
A serverless C2 framework
retrodos
Contains info for beginning retro programming on FreeDOS or MS-DOS.
bluesentinelsec's Repositories
bluesentinelsec/OffensiveGoLang
A collection of Offensive Go packages.
bluesentinelsec/RedNimbusC2
A serverless C2 framework
bluesentinelsec/exploit-development
Gonna share my writeups and resources here
bluesentinelsec/docker-hijack
Docker-hijack demonstrates how an adversary could hijack the docker build process to embed malware in container images.
bluesentinelsec/msfvenomGUI
A GUI for msfvenom
bluesentinelsec/retrodos
Contains info for beginning retro programming on FreeDOS or MS-DOS.
bluesentinelsec/miley
A proof of concept malware scanner for local files and containers
bluesentinelsec/my_engine
my_engine is a game engine written in Python. my_engine makes it easy to create levels and game entities.
bluesentinelsec/persistence-detector
Persistence Detector is a tool for detecting persistent auto-start programs on Windows, MacOS, and Linux.
bluesentinelsec/.github
bluesentinelsec/adversary_emulation_library
An open library of adversary emulation plans designed to empower organizations to test their defenses based on real-world TTPs.
bluesentinelsec/Beginning-Cpp-Game-Programming
bluesentinelsec/AGKTier2onAppleSilicon
Port of AGKTier2 on Apple Silicon
bluesentinelsec/Beginning-C-Game-Programming-Third-Edition
Beginning C++ Game Programming, Third Edition
bluesentinelsec/black-art-3D-game-programming
Source files and build scripts for André LaMothe's Black Art of 3D Game Programming.
bluesentinelsec/cdogs-sdl
Classic overhead run-and-gun game
bluesentinelsec/go-containerregistry
Go library and CLIs for working with container registries
bluesentinelsec/homework
This is a repo to facilitate completion of a homework assignment
bluesentinelsec/landing-zone
Landing Zone is a proof of concept tool that answers the question: "can a specific user action lead to known-vulnerable functions in an application?"
bluesentinelsec/LibertyAlienBattle
Repo for Liberty Alien Battle game
bluesentinelsec/LibertyDOSPong
A free software implementation of the classic Pong game for MS-DOS platforms.
bluesentinelsec/LibertyGameEngine
A game engine
bluesentinelsec/LibertySpaceBall
Liberty Space Ball is a paddle ball game for mobile inspired by 8-bit era video games.
bluesentinelsec/LibertySpaceInvadersC64
A Space Invaders clone in the style of Commodore 64.
bluesentinelsec/librge
Retro Game Engine (rge) Library
bluesentinelsec/LinuxGameJam2022
Repository for the Linux Game Jam 2022.
bluesentinelsec/MalwareRetriever
MalwareRetriever is used to fetch malware from various sources as part of my PhD research.
bluesentinelsec/proficientc
Sample code from Proficient C by Augie Hansen - for academic purposes only
bluesentinelsec/purl-spec
A minimal specification for purl aka. a package "mostly universal" URL, join the discussion at https://gitter.im/package-url/Lobby
bluesentinelsec/stockpile
A CALDERA plugin