/AdMob-ANE

AdMob Adobe Air Native Extension for iOS 11.0+, Android 21+. Supports Banner, Interstitial and RewardVideo ads

Primary LanguageObjective-CApache License 2.0Apache-2.0

AdMob-ANE

AdMob Adobe Air Native Extension for iOS 11.0+, Android 21+.



Prerequisites

You will need:


Android

The ANE + Dependencies

Currently every anes included AdMob-ANE/example/extensions folder. You can find every anes in the folder. So, You do not need any air-tools command.

Test Ads are included in the demo. You will need an AdMob account to deliver live ads.

For testing google play Refer to (https://github.com/bluroman/game-services-ane).

You must setup correctly, Refer to (https://developers.google.com/games/services/console/enabling).

You need APP_ID and keystore for google play tests. You need APPLICATION_ID for admob tests.

For the convenice, my "Main-app.xml" has test ads APPLICATION_ID, APP_ID for my game.

But You must change APP_ID and keystore for your own.


iOS

iOS: Packaging Framework Dependencies

Currently every anes is included in the extension folder. So, You do not need any air-tools command any more.

But ios anes are written in Swift. You must package swift libraries in your app.

Refer to example/ios_dependencies folder.

You need FreSwift.framework. Refer to (https://github.com/bluroman/Swift-IOS-ANE.git).


Example using this ANES:

Consent SDK for GDPR

For more information on setting up Consent visit https://support.google.com/fundingchoices/answer/9180084.

References