Pinned Repositories
2DPlatformer-Tutorial
A 2D Platform Controller in Unity
Boids_example
Boid集群逻辑Demo
CCHierarchiesSprite
通过JSFL脚本将Flash动画数据导出,并采用层次节点的方式渲染的Cocos2d-iphone的一个扩展
CCHierarchiesSpriteX
render flash animation in cocos2d-x, a animation sprite extension for cocos2d-x, base on hierarchies node like bone.
CCPathRendering
add path rendering to cocos2d-x
CCSpriteFX
Cocos2d-x color and texture transform effect extension
cocos2d-iphone
cocos2d for iOS and OS X, built using Objective-C
SpeechRecorderDemo
一个iOS录音演示程序
xdispatch
libxdispatch (C++ lambda libdispatch) with Android and iOS support
bmanGH's Repositories
bmanGH/CCHierarchiesSpriteX
render flash animation in cocos2d-x, a animation sprite extension for cocos2d-x, base on hierarchies node like bone.
bmanGH/CCSpriteFX
Cocos2d-x color and texture transform effect extension
bmanGH/CCHierarchiesSprite
通过JSFL脚本将Flash动画数据导出,并采用层次节点的方式渲染的Cocos2d-iphone的一个扩展
bmanGH/SpeechRecorderDemo
一个iOS录音演示程序
bmanGH/xdispatch
libxdispatch (C++ lambda libdispatch) with Android and iOS support
bmanGH/2DPlatformer-Tutorial
A 2D Platform Controller in Unity
bmanGH/Boids_example
Boid集群逻辑Demo
bmanGH/CCPathRendering
add path rendering to cocos2d-x
bmanGH/cocos2d-iphone
cocos2d for iOS and OS X, built using Objective-C
bmanGH/cocos2d-x
cocos2d for iOS, Android, Win32 and OS X. Built using C++
bmanGH/CocosBuilder
CocosBuilder, the visual editor for cocos2d
bmanGH/CurveNumerialEditor
a flash AIR curve numerial editor
bmanGH/CutThePolygonDemo
2D多边形切割的Demo
bmanGH/Data-Hunter-iOS
一个iOS应用例子,内置一个迷你老虎机
bmanGH/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
bmanGH/nocode
The best way to write secure and reliable applications. Write nothing; deploy nowhere.
bmanGH/slua
Fastest lua binding via static code generating for Unity3D and mono.
bmanGH/SpriteBuilder
Objective-C Game Development Suite
bmanGH/TrueSyncExample
这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。
bmanGH/twod_coverage_raster
Super simplistic 2D triangle coverage rasterizer
bmanGH/UnityChanSpringBone
UnityChan Sping Bone System for lightweight secondary animations
bmanGH/UnityOutlinePostProcess
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
bmanGH/Whispering-Game-Engine