A tiny example to show how to render allsky projections using wgpu-rs. Allsky projections are used in many ways to represented the earth/sky. This method does the projection per-pixel and runs in realtime.
Supported projections are:
See this link for information about map projections.
If you want more precision about the algorithm and techniques used:
Play with the left and right keys to change the current projection.
# Run
$ cargo run --release