Issues
- 1
cutCollection should be cutMesh?
#48 opened by bmershon - 0
Storing parent polygons on each vertex?
#49 opened by bmershon - 0
General Clipping
#47 opened by bmershon - 0
Revisit polygon clipping algorithm.
#46 opened by bmershon - 0
- 1
Clipping instability
#42 opened by bmershon - 0
Remove separate build target.
#45 opened by bmershon - 0
decomposition.sort()
#43 opened by bmershon - 0
Update existing examples
#35 opened by bmershon - 0
- 1
Bug in common square alignment.
#41 opened by bmershon - 1
Infinity and NaN solutions
#39 opened by bmershon - 2
Clipping Instability
#38 opened by bmershon - 11
The Home Stretch
#36 opened by bmershon - 0
The necessity of Test and Preflight
#34 opened by bmershon - 0
Bug in common square alignment
#37 opened by bmershon - 2
Missed pieces in clipping
#32 opened by bmershon - 0
Rewrite Sutherland-Hodgman
#33 opened by bmershon - 0
Browser compatibility
#31 opened by bmershon - 4
Circumcircle triangle of a given area
#26 opened by bmershon - 1
Proposed API
#29 opened by bmershon - 0
Rectangle To Square
#30 opened by bmershon - 3
Triangle to Triangle Transform History
#27 opened by bmershon - 3
Rewrite without using ES6 syntax
#28 opened by bmershon - 0
- 0
Refactor, add comments
#22 opened by bmershon - 5
Create bl.ocks examples
#24 opened by bmershon - 5
- 0
Adapt rectangle-to-square to rectangle-rectangle
#19 opened by bmershon - 0
Interpolate SVG transforms
#21 opened by bmershon - 1
Polygon subclass of Array
#17 opened by bmershon - 7
Animation/Interaction
#20 opened by bmershon - 3
- 3
Delaunay Triangulation
#16 opened by bmershon - 3
Rectangle To Square
#15 opened by bmershon - 2
Maintaining position (vertex references)
#18 opened by bmershon - 0
Two Interpretations of Transforms
#12 opened by bmershon - 1
Line segment to cut a collection of polygons
#14 opened by bmershon - 3
Cutting a Polygon with a Line Segment
#13 opened by bmershon - 2
Triangle to Canonical Rectangle
#2 opened by bmershon - 2
Recursive Blooper
#10 opened by bmershon - 0
The Community Wiki
#11 opened by bmershon - 3
- 0
Points, arcs, and polygons
#6 opened by bmershon - 0
- 1
Numerical Precision
#4 opened by bmershon - 1
Name module d3-scissors (or not)
#3 opened by bmershon - 0
Triangle to Canonical Rectangle
#1 opened by bmershon