Issues
- 1
Drawing Change
#33 opened by bmoscon - 0
missing roadmap doc
#41 opened by bmoscon - 0
help window should have a key
#40 opened by bmoscon - 1
gcc5 gives new warnings
#39 opened by bmoscon - 0
Console output mangled on crouton
#38 opened by bmoscon - 1
debug log support
#28 opened by bmoscon - 1
memory leak in switch_win
#37 opened by bmoscon - 1
- 0
static analysis bug in main.c
#34 opened by bmoscon - 0
static analysis bug in rooms.c (memory leak)
#35 opened by bmoscon - 0
wont compile on OSX
#32 opened by bmoscon - 0
- 0
tools are not building in OSX
#30 opened by bmoscon - 1
enable/disable logging via command line arg
#29 opened by bmoscon - 1
random rooms
#8 opened by bmoscon - 0
fighting logic
#27 opened by bmoscon - 0
define monster types
#26 opened by bmoscon - 0
Random monsters in each level
#25 opened by bmoscon - 0
random items
#24 opened by bmoscon - 0
Potions/Scrolls/rings
#23 opened by bmoscon - 0
Armor/Weapons
#22 opened by bmoscon - 0
- 3
randomize item names/colors/etc
#19 opened by bmoscon - 1
debug code left in game_init in main.c
#20 opened by bmoscon - 0
item attributes
#18 opened by bmoscon - 0
inventory screen
#16 opened by bmoscon - 1
inventory list
#17 opened by bmoscon - 0
Update movement routine
#15 opened by bmoscon - 0
New Level Draw Routines
#14 opened by bmoscon - 1
Full Level Drawing Support
#13 opened by bmoscon - 0
movement in level
#7 opened by bmoscon - 0
drawing routine for a level
#6 opened by bmoscon - 0
roll rogue
#12 opened by bmoscon - 0
get rogue name
#11 opened by bmoscon - 0
welcome screen
#10 opened by bmoscon - 1
character movement
#3 opened by bmoscon - 0
random tunnels
#9 opened by bmoscon - 0
bring up help screen
#5 opened by bmoscon - 1
input handling
#1 opened by bmoscon - 0
new module: input
#2 opened by bmoscon - 0
define main game loop
#4 opened by bmoscon