Basic analysis for the Mastermind game: solving codes and finding best moves. This is a toy project of mine, through which I'm learning both how to write better code in Haskell and how to distribute software written in Haskell. Code reviews and suggestions are welcome -- please use pull requests for that purpose.
bolo1729/Mastermind
Basic analysis for the Mastermind game: solving codes and finding best moves.
HaskellGPL-3.0