Pinned Repositories
2014
2014要做的一些事的记录
3D_Fundamentals
Base code for the Planet Chili tutorial series "3D Fundamentals" on YouTube.
agents
Go编写的代理软件。Go语言练习项目。因为GRPC接口变更,已经不能build通过了
awesome-cpp
A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Ballistiks-Mk-I
Planetchili.net AI Fight Club arena engine inspired by Bomb Ball
Big-Numbers
BigInt
Arbitrary-precision arithmetic in pure Swift
c3dEngine2
a cocos2d-x-like simple 3d engine
CacheLineSize
A cross-platform C function to get the cache line size (in bytes) of the processor, or 0 on failure
chili_framework
This is the Chili Framework used in the world-famous, erection-inducing, cancer-curing Planet Chili C++ Tutorials. http://www.planetchili.net
boost2017's Repositories
boost2017/2014
2014要做的一些事的记录
boost2017/3D_Fundamentals
Base code for the Planet Chili tutorial series "3D Fundamentals" on YouTube.
boost2017/agents
Go编写的代理软件。Go语言练习项目。因为GRPC接口变更,已经不能build通过了
boost2017/c3dEngine2
a cocos2d-x-like simple 3d engine
boost2017/CacheLineSize
A cross-platform C function to get the cache line size (in bytes) of the processor, or 0 on failure
boost2017/ClAsHbOt
Clash of Clans Farm Bot
boost2017/CLRS
CLRS in C++
boost2017/Cocos2d-x-Multi-Device-2.0
boost2017/CocosSharp
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
boost2017/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
boost2017/DirectX-2D-Mini-Engine
boost2017/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
boost2017/DirectXMesh
DirectXMesh geometry processing library
boost2017/DirectXTex
DirectXTex texture processing library
boost2017/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
boost2017/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
boost2017/dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
boost2017/golang_todolists
A simple command-line todo list written in Go
boost2017/leetcode
boost2017/Linux_Programming
boost2017/microbench
A lightweight (3 file, single function) library for running micro-benchmarks on C++ code
boost2017/mini3d
3D Software Render Engine in 700 Lines !!
boost2017/ModernCpp
A curated list of Modern C++ articles, examples, tutorials, frameworks, libraries, and shiny things.
boost2017/Path-Planning
Implementation for A* with stricted visited list, Lifelong Planning A* and D* Lite final version
boost2017/readerwriterqueue
A fast single-producer, single-consumer lock-free queue for C++
boost2017/RuiRuiQQ
小睿睿聊天机器人
boost2017/thor-os
Simple operating system in C++, written from scratch
boost2017/UWP-Game-Engine
Mini DirectX game engine for Windows 10 UWP platform
boost2017/wave
WAV file appender
boost2017/Yun-Brute
A BaiduYun private share key brute-force machine.