Cocos2d-x, compact version
It is based on cocos2d-x[version 3.9], but remove 3D and other features. It works on iOS,OS X,Android and Windows.
The major change:
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Remove 3D features
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Sprite3D
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Skybox
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Terrain
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Light
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Navmesh
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Physics3D
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BillBoard
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Animate3D
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Bundle3D
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MeshSkin
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etc..
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Only support iOS,OS X,Android and Windows.
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Remove support for LUA script(It's temporary)
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Remove deprecated classes and functions
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Remove Camera
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Remove Physics integration
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Using FastTileMap instead of TileMap
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Remove C++ implementations of CocoStudio parser
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Remove C++ implementations of CocosBuilder parser
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Remove AssetsManager,AssetsManagerEX
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Remove Allocator
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Remove AutoPolygon
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Remove support for WebP,S3TC,ATITC
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Remove support for game controller
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Improved robustness and many bugs have been fixed
Git user attention
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Clone the repo from GitHub.
$ git clone https://github.com/cocos-creator/cocos2d-x-lite.git
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After cloning the repo, please execute
download-deps.py
to download and install dependencies.$ cd cocos2d-x-lite $ python download-deps.py
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After running
download-deps.py
.$ git submodule update --init
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Build simulator
$ npm install $ gulp gen-simulator $ gulp update-simulator-config
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Build prebuilt library
$ gulp gen-libs
Contributing to the Project
cocos2d-x-lite is licensed under the MIT License. We welcome participation!