Pinned Repositories
Alive-Ops-Arcade
Online shooter game for the 'Networks and Online Games' subject in the Bachelor's degree in Video Game Design and Development at CITM-UPC.
boscobarberesbert.github.io
My personal website, where I show my work.
Graphics-Engine
Graphics-Engine-Final-Delivery
Ko-Fi-Engine
Ko-Fi Engine is a 3D game engine based on SDL and OpenGL, developed by Álex Ávila and Bosco Barber for the "Game Engines" subject in the Bachelor's degree in Video Game Design and Development at the CITM-UPC center, Barcelona.
Race-Car
Race Car game developed by 3 students at CITM-UPC, in Barcelona. It has been developed with Bullet for the physics, and OpenGL and SDL as the render tools.
Dune-Special-Spice-Ops
Apollo-Mission
Spaceship videogame developed using our own physics engine for Physics II class at CITM-UPC
U.N.Squadron
Project I for CITM subject.
Wasabi-Warriors-RPG
2D RPG Videogame for Project II Subject at CITM university. By Bat Cat Studios.
boscobarberesbert's Repositories
boscobarberesbert/Ko-Fi-Engine
Ko-Fi Engine is a 3D game engine based on SDL and OpenGL, developed by Álex Ávila and Bosco Barber for the "Game Engines" subject in the Bachelor's degree in Video Game Design and Development at the CITM-UPC center, Barcelona.
boscobarberesbert/Alive-Ops-Arcade
Online shooter game for the 'Networks and Online Games' subject in the Bachelor's degree in Video Game Design and Development at CITM-UPC.
boscobarberesbert/Race-Car
Race Car game developed by 3 students at CITM-UPC, in Barcelona. It has been developed with Bullet for the physics, and OpenGL and SDL as the render tools.
boscobarberesbert/boscobarberesbert.github.io
My personal website, where I show my work.
boscobarberesbert/Graphics-Engine
boscobarberesbert/Graphics-Engine-Final-Delivery
boscobarberesbert/sprite-sorting-and-camera-culling
Research about sorting sprites and creating a camera culling mask.