bouvet/BouvetDevelopmentKit

Feature request: event for being held

Closed this issue · 4 comments

Would love to have an event on Grabbable which tells me if an item is being held. Now I have to constantly check the boolean value for every frame to decide if the item has been picked up or dropped. Thank you

Grabbable has a beingHeld property that you can check, although I am not sure if this is available in your current version 😕

Yes, but that is a boolean value, which means that I need to check its value for each frame. I would prefer to have an event that I can listen to, which fires if an item is being picked up or dropped.

In that case you can use the inputManager.OnManipulationEnded. You can see an example of an event being called with it here.

This was resolved using the events from the last comment