bouvet/BouvetDevelopmentKit
BDK is a development kit for HoloLens on Unity. It is easy to use and to customize for your needs.
C#MIT
Issues
- 0
CameraRecordingUtils: PictureCaptured Unity event is called before the image actually is captured
#52 opened by RogerHestad - 0
- 0
Eye gaze tracking disable not persisting
#50 opened by BouvetIsak - 3
Hand-state management bug when closing and reopening app. Can use 1 hand at a time, not not both.
#25 opened by OlePLarsen - 4
Twohand-release delay.
#24 opened by OlePLarsen - 4
Grabbing grabbables still possible when TwoHandGrabbables script is disabled.
#32 opened by bardsodal - 1
- 1
- 2
Breaking changes from v1.0.2 to v1.0.3
#28 opened by Adrian-Wennberg - 4
Feature request: event for being held
#30 opened by brunerune - 1
- 0
UI/Layer filtering/priorities.
#26 opened by OlePLarsen - 2
- 1
InteractableButton throws error if deactivated && animate button on airtap is enabled.
#22 opened by OlePLarsen - 0
- 1
When holding a FloatingMenu and rotating, the anchor offset is incorrect.
#8 opened by Adrian-Wennberg - 1
Sometimes InteractionBeams bend a lot with TwoHandGrabbables when grabbing with two hands and scaling is toggled off.
#2 opened by Adrian-Wennberg - 1
- 1
InteractionBeam calculation is wrong when facing a certain direction and moving the hand to the edge of the FOV.
#1 opened by Adrian-Wennberg