/octobuild

Simple distributed compile system for C++

Primary LanguageRustMIT LicenseMIT

octobuild

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Overview

This project allows you to cache the compilation on Unreal Engine building (like ccache).

It’s supported out of box (you need simply install it):

  • Visual Studio UBT build on Windows

  • clang UBT build on Linux

It speeds up recompilation by caching previous compilations and detecting when the same compilation is being done again.

Configuration files

You can get configuration files and show default and actual configuration by running xgConsole without parameters.

Known issues

On Windows you can’t mix compilation with and without octobuild.