bradhannah/Ultima5Redux
A mostly true to the original Ultima 5 remake in C# using the original U5 data files.
C#MIT
Issues
- 1
BUG: ENTER does not Save game
#480 opened by bradhannah - 0
BUG: You can push barrel in Moonglow storage rooms while on ladder, and ladder will move
#479 opened by bradhannah - 0
- 0
Add All sounds files for CutSceneSoundEffect
#477 opened by bradhannah - 0
- 0
Bug: Gruman in Trinisc (30,5,1) at 2:20pm has circular conversation for mantra
#475 opened by bradhannah - 0
Polish: Use "enter" to close Troll evaded dialog
#474 opened by bradhannah - 0
Bug: Can sit in chair while riding a horse
#473 opened by bradhannah - 0
- 0
Bug: Paws has floating innkeeper sign at 18,11
#471 opened by bradhannah - 0
Polish: can click on "Buy" in GuildShop when you don't have enough money and it spits something out. Also throws and exception.
#470 opened by bradhannah - 0
Chore: Characters are too big compared to other elements on map - look to make monsters and NPCs smaller in scale
#469 opened by bradhannah - 0
Cleanup: Horse Seller shows "Buy" - but you are supposed to click on horse, it's awkward
#468 opened by bradhannah - 0
Bug: Riding horse can move on top of other horse
#467 opened by bradhannah - 0
Bug: Horse not paying attention to hitching post
#466 opened by bradhannah - 0
BUG: Walking through the thick forest in Iolo's hut shows ghosting on teleport
#465 opened by bradhannah - 1
Bug: Trinsic center tiles look bad
#462 opened by bradhannah - 0
Exit to DOS not working
#461 opened by bradhannah - 0
Feat: Switch View types in Configure menu
#464 opened by bradhannah - 0
Feat: Improved first time load experience
#463 opened by bradhannah - 2
Can't select # player when in combat
#460 opened by bradhannah - 1
Windows are not visible in flat mode
#459 opened by bradhannah - 1
Bug: When switching to Over and Underworld, the Avatar is using a previously saved mount such as a carpet
#457 opened by bradhannah - 0
Improve: Vigenette shuts out other light sources
#458 opened by bradhannah - 1
- 1
Bug: Moongates are broken. Again.
#452 opened by bradhannah - 1
Bug: Travelling on magic carpet is flickery
#450 opened by bradhannah - 1
- 1
Bug: Leaving small map with horse soft locks
#456 opened by bradhannah - 1
- 1
- 1
Convert all "teleports" such as Enter Building, or moongates to use Teleport mechanic. Get rid of LoadFromExternal....
#453 opened by bradhannah - 0
Odds: Figure out odds and logic for troll at bridge, and if you sneak past them
#448 opened by bradhannah - 1
Remaining tests passing again
#445 opened by bradhannah - 1
Add ReloadJson to each test
#446 opened by bradhannah - 3
Consider moving MapUnits under Map.cs
#443 opened by bradhannah - 1
Deceit: Room 1
#444 opened by bradhannah - 1
Bug: Dungeon 50 shows dead body behind tombstone - though it should be hidden
#442 opened by bradhannah - 1
Close Battle Report with enter button
#441 opened by bradhannah - 1
- 1
- 2
Review if MapOverrides can be moved into the Map object instead of the VirtualMap
#430 opened by bradhannah - 1
- 0
Add "walking on tile" triggers in combat maps
#437 opened by bradhannah - 0
Add basic Klimb functionality to combat maps
#436 opened by bradhannah - 0
Grass is red in first dungeon of Shame
#435 opened by bradhannah - 0
Bug: Magic axe returns to player after attack
#434 opened by bradhannah - 0
Bug: When player is Active selection in combat, and dies - then it needs to revert to party mode
#433 opened by bradhannah - 0
- 0
SB: Gremlins steal food
#431 opened by bradhannah