Take two at this comparison.
I hope to write a blurb for each chapter of vulkan tutorial comparing ash with Vulkano to really help outline how "zero cost" Vulkano is (as well as learn it).
I've made a couple of game engine attempts in C++/Rust.
I think this time I'm not going to try to build an ECS/Game Engine while also learning rendering, so I'm just going to learn Vulkan this time around.