This is a port of Half-Life 1 to the original Xbox using Xash3D and FakeGLx.
The following included libraries need to be compiled first before building Half-LifeX.
- Client: Using XashXT client as the Valve version has a closed source library for VGUI.
- Server: Using the Valve SDK server library v2.3.
- MenuUI: The main menu for Xash3D to replicate the original WON menu.
- Currently only runs on 128MB modded Xboxes. I have some new ideas on ways to manage memory without editing assets to allow it to run on stock 64MB Xboxes, I'm going to attempt latter this year (2023). Note: There is an older 64MB build out there that runs on stock Xboxes with model textures disabled to allow it to fit into memory.