/nflgame

A maintained fork of burntsushi/nflgame - An API to retrieve and read NFL data. It can work with real-time data, which can be used for fantasy football.

Primary LanguagePythonThe UnlicenseUnlicense

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A maintained fork of nflgame

Currently releasing under nflgame-redux drop-in replacement for nflgame so as to easily use with projects like nfldb.

Purpose

nflgame is an API to retrieve and read NFL data feeds. It can work with real-time data, which can be used for fantasy football.

Installation

python3 implementation is in beta --- pip install nflgame-redux==2.0.1b1.

this project is no longer python2 compatible.. The old python2 (<1.2.20) branch should work but... come on now... just upgrade.

  1. Install virtualenv and make sure it's activated.

  2. In your python 3 virtualenv...

pip install nflgame-redux==2.0.1b1
  1. Update players
nflgame-update-players

Documentation and getting help

If you aren't a programmer, then the tutorial for non programmers is for you!

Also, nflgame has decent (but not perfect)API documentation. If you're just looking around, make sure to look at the submodules as well.

Feel free to open a new issue on the tracker, which is currently the most expedient way to get support.

How it works

nflgame works by parsing the same JSON data that powers NFL.com's live GameCenter. Therefore, nflgame can be used to report game statistics while a game is being played.

The package comes pre-loaded with game data from every pre- and regular season game from 2009 up until the present (I try to update it every week). Therefore, querying such data does not actually ping NFL.com.

However, if you try to search for data in a game that is being currently played, the JSON data will be downloaded from NFL.com at each request (so be careful not to inspect for data too many times while a game is being played). If you ask for data for a particular game that hasn't been cached to disk but is no longer being played, it will be automatically cached to disk so that no further downloads are required.

Here's a quick teaser to find the top 5 running backs by rushing yards in the first week of the 2013 season:

import nflgame

games = nflgame.games(2013, week=1)
players = nflgame.combine_game_stats(games)
for p in players.rushing().sort('rushing_yds').limit(5):
    msg = '%s %d carries for %d yards and %d TDs'
    print msg % (p, p.rushing_att, p.rushing_yds, p.rushing_tds)

And the output is:

L.McCoy 31 carries for 184 yards and 1 TDs
T.Pryor 13 carries for 112 yards and 0 TDs
S.Vereen 14 carries for 101 yards and 0 TDs
A.Peterson 18 carries for 93 yards and 2 TDs
R.Bush 21 carries for 90 yards and 0 TDs

Or you could find the top 5 passing plays in the same time period:

import nflgame

games = nflgame.games(2013, week=1)
plays = nflgame.combine_plays(games)
for p in plays.sort('passing_yds').limit(5):
    print p

And the output is:

(DEN, DEN 22, Q4, 3 and 8) (4:42) (Shotgun) P.Manning pass short left to D.Thomas for 78 yards, TOUCHDOWN. Penalty on BAL-E.Dumervil, Defensive Offside, declined.
(DET, DET 23, Q3, 3 and 7) (5:58) (Shotgun) M.Stafford pass short middle to R.Bush for 77 yards, TOUCHDOWN.
(NYG, NYG 30, Q2, 1 and 10) (2:01) (No Huddle, Shotgun) E.Manning pass deep left to V.Cruz for 70 yards, TOUCHDOWN. Pass complete on a fly pattern.
(NO, NO 24, Q2, 2 and 6) (5:11) (Shotgun) D.Brees pass deep left to K.Stills to ATL 9 for 67 yards (R.McClain; R.Alford). Pass 24, YAC 43
(NYG, NYG 20, Q1, 1 and 10) (13:04) E.Manning pass short middle to H.Nicks pushed ob at DAL 23 for 57 yards (M.Claiborne). Pass complete on a slant pattern.

I want a database!

Then you should check out my new project, nfldb. It uses nflgame to populate a database, which is then much faster to search than nflgame's JSON data files.

You may also be interested in combining nflvid with nfldb to search and watch video of plays.

Updating the player database (e.g., rosters)

Since player meta data (like a player's team, position or status) changes throughout the season, the JSON database included with nflgame needs to be updated occasionally. While I try to update it and push out new releases weekly, you can also update the database by running the following command:

nflgame-update-players

It will send at least 32 requests (and usually not much more than that) to NFL.com and update the JSON player database in place by default. I tend to run it every 12 hours or so. This is the only piece of nflgame that relies on web scraping.

Loading data into Excel

Every sequence of players can be easily dumped into a file formatted as comma-separated values (CSV). CSV files can then be opened directly with programs like Excel, Google Docs, Open Office and Libre Office.

You could dump every statistic from a game like so:

game.players.csv('player-stats.csv')

Or if you want to get crazy, you could dump the statistics of every player from an entire season:

nflgame.combine(nflgame.games(2010)).csv('season2010.csv')

Contributing (WIP)

  • All active development takes place on the "dev" branch. This is where pull requests should be submitted against.
  • Bug fixes for released versions should be submitted against "master" branch and will get merged accordingly.
  • This project will stick to Semantic Versioning
  • Tests are greatly encouraged bu tnot required.