/pyherc

simple roguelike written with Python

Primary LanguagePythonGNU General Public License v3.0GPL-3.0

Intro
=====
Herculeum is a dungeon adventuring game in a spirit of Rogue and Nethack.
Player assumes the role of adventurer who has made perilous journey through
jungles of Thynian and finally reached ruins of Herculeum. His tasks is to
descent into deep caverns found underneath of the ruins and gather as much loot
as possible before returning back to the surface. Rumours are that there is
an ancient artifact hidden somewhere in the ruins and the adventurer wishes to
posses it.

System Requirements
===================
Python 2.6.1
PyGame 1.9.2
PGU 0.18
Aspyct 3.0 beta 4
web.py 0.3 (only needed for running debug server)
mockito-python 0.5.0 (only needed for running test cases)
pyHamcrest 1.6 (only needed for running test cases)
Sphinx 1.1.2 (only needed for generating documentation)

Manual
======
Manual can be found at doc - directory
Online manual is available at: http://tuturto.github.com/pyherc/index.html

Credits
=======
The game is copyrighted by Tuukka Turto and is placed under 
GNU General Public License. For more information, please refer to license.txt
found in the main folder.

Game uses graphics downloaded from TomeTik <http://pousse.rapiere.free.fr/tome/>

All tiles except "Xerathul's Revenge" tiles have been drawn by David E. Gervais
and are published under the Creative Commons licence.

Some tiles, in Dungeon Odyssey "Xerathul's Revenge" module have been drawn 
by Henk Brouwer.

Background of the main menu from: <http://stock-background-texture.com/>

PGU was originally developed by Phil Hassey and is now being maintained by Peter Rogers.

Music score
-----------
 - the Gathering of the Tribes - Demetrios Katis <http://www.BeatPick.com/>

Music is licensed under Creative Common Attribution-NonCommercial-ShareAlike 3.0 <http://creativecommons.org/licenses/by-nc-sa/3.0/>
 
Other help
----------
Following people have contributed to the code in a way or another, thank you!

 - Chiman