This open-access course is directed at those who are already familiar with C and object-oriented programming towards a proficiency level of C++ programming. The course covers the basics of C++ programming and moves on to advanced C++ semantics and concepts.
Key features:
- Free and frequently updated
- 22 lectures, ~1500 slides
- Include the last language standard concepts and features
- Practical teaching: non-verbose, short structured descriptions associated with code
- Minimal code examples for showing just a specific feature or issue without digressing
- Complementary language aspects: tools, coding conventions, project organization, and code optimization
- Experience-based: many aspects, examples, and problems come from real-world cases faced during my work as software engineer
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# | TITLE | MAIN FOCUS |
---|---|---|
1 | Introduction (html) | History of C/C++, Areas of Applications, Course introduction |
2 | Basic Concepts I - Fundamental Types (html) | Types overview, operators, and conversion |
3 | Basic Concepts II - Integral and Floating-point Types (html) | Integral and floating-point types and their arithmetic |
4 | Basic Concepts III - Entities and Control Flow (html) | Enumerators, structures, control flow statements |
5 | Basic Concepts IV - Memory Management (html) | Heap, Stack, pointers, references, const properties, conversion operators |
6 | Basic Concepts V - Functions and Preprocessing (html) | Functions, lambda expressions, preprocessing directives |
7 | Object Oriented Programming I - Class Concepts (html) | Class hierarchy, constructor, destructor, class keywords |
8 | Object Oriented Programming II - Polymorphism and Operator Overloading (html) | Polymorphism, operators overloading |
9 | Templates and Meta-programming I - Function Templates and Compile-Time Utilities (html) | Function template, type traits |
10 | Templates and Meta-programming II - Class Templates and SFINAE (html) | Class template, SFINAE |
11 | Translation Units I (html) | Linkage and One Definition Rule |
12 | Translation Units II (html) | Dealing with multiple translation units and files, #include , and modules |
13 | Code Conventions (html) | Project organization and main code conventions |
14 | Ecosystem I (html) | Debugging, and testing |
15 | Ecosystem II (html) | Cmake, documenting, and other Tools |
16 | Utilities (html) | Main std libraries |
17 | Containers, Iterators, and Algorithms (html) | Containers, iterators, algorithms, ranges |
18 | Advanced Topics I (html) | Move semantics, universal reference, type deduction |
19 | Advanced Topics II (html) | Error handling, C++ idioms, smart pointers |
20 | Optimization I - Basic Concepts (html) | Ahmdal Law, performance bounds, architecture concepts (ILP, SIMD, etc.), memory hierarchy |
21 | Optimization II - Code Optimization (html) | Arithmetic optimizations, memory optimizations, etc. |
22 | Optimization III - Non-Coding Optimizations and Benchmarking (html) | Compiler optimizations, profiling and benchmarking tools |
ALL-IN-ONE BOOK: modern-cpp.pdf (could be a few commits behind), html
- A Little History of C/C++ Programming Languages
- Areas of Application and Popularity
- C++ Philosophy
- C++ Weakness
- Books and References
- The Course
2. Basic Concepts I - Fundamental Types and Operations
- Preparation: What compiler should I use?, What editor/IDE compiler should I use?, How to compile?
- Hello World: I/O Stream
- C++ Fundamental Types Overview: Arithmetic types, Non-standard arithmetic types,
void
type, Pointer type andnullptr
- Conversion Rules
auto
declaration- C++ Operators: Operators precedence, Prefix/Postfix increment/decrement, Assignment, Compound , and Comma operators, Spaceship operator
<=>
, Safe Comparison Operators
3. Basic Concepts II - Integral and Floating-point Types
- Integral Data Types: Fixed width integers,
size_t
andptrdiff_t
, Signed/Unsigned integer characteristics, Promotion, Truncation, Undefined behavior - Floating-point Types and Arithmetic: IEEE Floating-point Standard and Other Representations, Normal/Denormal values, Infinity, Not a Number (
NaN
), Machine Epsilon, Units at the Last Place (ULP), Cheatsheet, Summary, Arithmetic Properties, Detect Floating-point Errors - Floating-point Issues: Catastrophic cancellation, Floating-point comparison
4. Basic Concepts III - Entities and Control Flow
- Entities
- Declaration and Definition
- Enumerators
struct
, Bitfield,union
- Control Flow:
if
Statement,for
Loop, Range-basefor
loop,switch
,goto
, Avoid unused variable warning[[maybe unused]]
5. Basic Concepts IV - Memory Concepts
- Heap and Stack: Stack Memory,
new
,delete
, Non-allocating placement allocation, Non-throwing allocation, Memory leak - Initialization: Variable initialization, Uniform initialization, Fixed-size array initialization, Structure initialization, Dynamic memory initialization
- Pointers and References: Pointer Operations, Address-of operator
&
, Reference - Constant and Literals,
const
,constexpr
,consteval
,constinit
,if constexpr
,std::is constant evaluated()
,if consteval
volatile
keyword- Explicit Type Conversion:
static_cast
,const_cast
,reinterpret_cast
, Type punning sizeof
Operator
6. Basic Concepts V - Functions and Preprocessing
- Functions: Pass by-value, Pass by-pointer, Pass by-reference, Function signature and Overloading, Overloading and
=delete
, Default parameters, Attributes[[attributes]]
- Function Pointer and Function Objects
- Lambda Expressions: Capture list, Parameters, Composability,
constexpr/consteval
,template
,mutable
,[[nodiscard]]
, Capture list and classes - Preprocessing: Preprocessors, Common errors, Source location macros, Conditional compiling macros, Stringizing operator (
#
),#error
andwarning
,#pragma
, Token-Pasting Operator (##
), Variadic Macro
7. Object-Oriented Programming I - Class Concepts
- C++ Classes: RAII Idiom
- Class Hierarchy
- Access specifiers: Inheritance access specifiers, When use
public/protected/private
for data members? - Class Constructor: Default constructor, Class initialization, Uniform initialization for objects, Delegate constructor,
explicit
keyword,[[nodiscard]]
and classes - Copy Constructor
- Class Destructor
- Defaulted Constructors, Destructor, and Operators (
= default
) - Class Keywords:
this
,static
,const
,mutable
,using
,friend
,delete
8. Object-Oriented Programming II - Polymorphism and Operator Overloading
- Polymorphism:
virtual
methods, Virtual table,override
keyword,final
keyword, Common errors, Pure virtual method, Abstract class and interface - Inheritance Casting and Run-time Type Identification
- Operator Overloading: Overview, Comparison operator
<
, Spaceship operator<=>
, Subscript operator[]
, Multidimensional Subscript operator[]
, Function call operator()
, static operator[]
and operator()
, Conversion operatorT()
, Return type overloading resolution, Increment and decrement operators++
/--
, Assignment operator=
, Stream operator<<
, Operator Notes - C++ Special Objects: Aggregate, Trivial class, Standard-layout class, Plain old data (POD), Hierarchy
9. Templates and Meta-programming I - Function Templates and Compile-Time Utilities
- Function Template: Overview, Template parameters, Template parameter - default value, Overloading, Specialization
- Template Variable
- Template Parameter Types: Generic Type Notes,
auto
Placeholder, Class template parameter type, Array and pointer types, Function type - Compile-Time Utilities:
static_assert
,decltype
Keyword,using
Keyword - Type Traits: Overview, Type traits library, Type manipulation
10. Templates and Meta-programming II - Class Templates and SFINAE
- Class Template: Class specialization, Class template constructor, Constructor template automatic deduction (CTAD)
- Class Template - Advanced Concepts: Class + Function - Specialization, Dependent Names -
typename
andtemplate
Keywords, Class template hierarchy andusing
,friend
Keyword, Template Template Arguments - Template Meta-Programming
- SFINAE: Substitution Failure Is Not An Error: Function SFINAE, Class SFINAE, Class + Function SFINAE
- Variadic Template: Folding Expression, Variadic class template
- C++20 Concepts: Overview,
concept
Keyword,requires
Clause,requires
Expression,requires
Expression + Clause,requires
Clause + Expression,requires
andconstexpr
, Nestedrequires
11. Translation Units I - Linkage and One Definition Rule
- Basic Concepts: Translation unit, Local and global scope, Linkage
- Storage Class and Duration: Storage duration, Storage class,
static
andextern
keywords, Internal/External linkage examples - Linkage of
const
andconstexpr
: Static Initialization Order Fiasco - Linkage Summary
- Dealing with Multiple Translation Units: Class in multiple translation units
- One Definition Rule (ODR): Global variable issues, ODR - Point 3,
inline
functions/variables,constexpr
andinline
- ODR - Function Template: Cases,
extern
keyword - ODR - Class Template: Cases,
extern
keyword - ODR Undefined Behavior and Summary
12. Translation Units II - Include, Module, and Namespace
#include
Issues: Forward declaration, Include guard, Circular dependencies, Common linking errors- C++20 Modules: Overview, Terminology, Visibility and Reachability, Module unit types, Keywords, Global module fragment, Private module fragment, Header module unit, Module partitions
- Namespace: Namespace functions vs.
static
methods, Namespace alias, Anonymous namespace,inline
namespace, Attributes and namespace - Compiling Multiple Translation Units: Fundamental compiler flags, Compile Methods, Deal with libraries, Build static/dynamic libraries, Find dynamic library dependencies, Analyze object/executable symbols
- C++ Project Organization: Project directories, Project files, “Common” Project Organization Notes, Alternative - “Canonical” project organization
- Coding Styles and Conventions
#include
- Macro and Preprocessing
- Namespace
- Variables and Arithmetic Types
- Functions
- Structs and Classes
- Control Flow
- Modern C++ Features
- Maintainability
- Naming
- Readability and Formatting
- Code Documentation
- Debugging
- Assertion
- Execution debugging: Breakpoints, Watchpoints / Catchpoints, Control Flow, Stack and Info, Print, Disassemble
- Memory Debugging:
valgrind
, Stack protection - Sanitizers: Address sanitizer, Leak sanitizer, Memory sanitizers, Undefined behavior sanitizer
- Debugging Summary
- Compiler Warnings
- Static Analysis
- Code Testing: Unit test, Test-Driven Development (TDD), Code coverage, Fuzz testing
- Code Quality:
clang-tidy
15. Ecosystem II - Cmake and Other Tools
- CMake:
cmake
andctest
- Code Documentation:
doxygen
- Code Statistics: Count lines of code, Cyclomatic complexity analyzer
- Other Tools: Code formatting -
clang-format
,Compiler Explorer
, Code transformation -CppInsights
, Code autocompletion -GitHub Co-Pilot/TabNine/Kite
, Local code search -ripgrep
, Code search engine -searchcode/grep.app
, Code benchmarking -Quick-Bench
, Font for Coding
- I/O Stream: Manipulator,
ofstream/ifstream
- Strings:
std::string
, Conversion from/to numeric values,std::string_view
,std::format
,std::print
- Math Libraries
- Random Number: Basic Concepts, C++
<random>
, Seed, PRNG period and quality, Distribution, Quasi-random - Time Measuring: Wall-Clock time, User time, System time
- Std Class Templates:
std::pair
,std::tuple
,std::variant
,std::optional
,std::any
,std::stacktrace
- Filesystem Library: Query methods, Modify methods
17. Containers, Iterators, and Algorithms
- Containers and Iterators
- Sequence Containers:
std::array
,std::vector
,std::list
,std::deque
,std::forward_list
- Associative Containers:
std::set
,std::map
,std::multiset
- Container Adaptors:
std::stack
,std::queue
,std::priority_queue
- View:
std::span
- Implement a Custom Iterator: Semantic, Implement a simple Iterator
- Iterator Utility Methods:
std::advance
,std::next
,std::prev
,std::distance
, Container access methods, Iterator traits - Algorithms Library:
std::find_if
,std::sort
,std::accumulate
,std::generate
,std::remove_if
- C++20 Ranges: Key concepts, Range view, Range adaptor, Range factory, Range algorithms, Range actions
- Move Semantic:
lvalues
andrvalues
references, Move semantic,std::move
, Class Declaration Semantic - Universal Reference and Perfect Forwarding: Universal reference, Reference collapsing rules, Perfect forwarding
- Value Categories
&
,&&
Ref-qualifiers andvolatile
Overloading- Copy Elision and RVO
- Type Deduction: Pass by-reference, Pass by-pointer, Pass by-value,
auto
deduction const
Correctness
- Undefined Behavior: Common cases, Detecting undefined behavior
- Error Handling: C++ Exceptions, Defining custom exceptions,
noexcept
keyword, Memory allocation issues, Alternative error handling approaches - C++ Idioms: Rule of zero/three/five, Singleton, PIMPL, CRTP, Template Virtual Functions
- Smart pointers:
std::unique_ptr
,std::shared_ptr
,std::weak_ptr
- Concurrency: Thread Methods, Mutex, Atomic, Task-based parallelism
20. Optimization I - Basic Concepts
- Introduction: Moore’s Law, Moore’s Law limitations, Reasons for Optimizing
- Basic Concepts: Asymptotic complexity, Time-Memory Trade-off, Developing Cycle, Ahmdal's law, Throughput, Bandwidth, Latency, Performance bounds, Arithmetic intensity
- Basic Architecture Concepts: Instruction-level parallelism (ILP), Little’s law, Data-level parallelism (SIMD), Thread-level parallelism (TLP), Single Instruction Multiple Threads (SIMT), RISC, CISC Instruction sets
- Memory Hierarchy: Memory hierarchy concepts, Memory locality
21. Optimization II - Code Optimization
- I/O Operations:
printf
, Memory mapped I/O, Speed up raw data loading - Memory Optimizations: Heap memory, Stack memory, Cache utilization, data alignment, Memory Prefetch
- Arithmetic: Data types, Operations, Conversion, Floating-point, Compiler intrinsic functions, Value in a range, Lookup table
- Control Flow: Loop hoisting, Loop unrolling, Branch hints
[[likely/unlikely]]
, Compiler hints[[assume]]
, Recursion - Functions: Function call cost, Argument passing, Function optimizations, Function inlining, Pointers aliasing
- Object-Oriented Programming
- Std Library and Other Language Aspects
22. Optimization III - Non-Coding Optimizations and Benchmarking
- Compiler Optimizations: About the compiler, Compiler optimization flags, Linker optimization flags, Architecture flags, Help the Compiler to produce better code, Profile guided optimization (PGO), Post-Processing Binary Optimizer
- Compiler Transformation Techniques: Basic Transformations, Loop unswitching, Loop fusion, Loop fission, Loop interchange, Loop tiling
- Libraries and Data Structures: External libraries
- Performance Benchmarking: What to test?, Workload/Dataset quality, Cache behavior, Stable CPU performance, Program, Multi-threads considerations, Program memory layout, Measurement overhead, Compiler optimizations, Metric evaluation
- Profiling:
gprof
,uftrace
,callgrind
,cachegrind
,perf
Linux profiler - Parallel Computing: Concurrency vs. Parallelism, Performance scaling, Gustafson’s Law, Parallel programming languages
- Software Design Chapter
- Build Aspects Chapter (e.g. reducing build time)
Online compiler and execution: CompilerExplorer
- for code execution: [Add new..] -> [execution only]
If you find any typo, conceptual error, or section to improve, please report them by using the issue
panel.
Federico Busato
, https://federico-busato.github.io/
- Twitter: twitter.com/fedebusato
- LinkedIn: www.linkedin.com/in/federico-busato/