An insanely customizable location generation suite, including /rtp, /wild, random spawns, and more!
Quantum is a location generation suite for Minecraft 1.16+. It provides an interface (through plugin extensions) to interact with internal location APIs. Quantum can be configured to generate locations under highly customizable criteria, such as:
- always in a forest biome...
- never in a water lake...
- always near a pig...
- never near a zombie...
- within 1000 blocks of 0,0...
- AND never in a cave!
These are only a few of the many possibilities Quantum's advanced configuration offers. Quantum is very adaptable, and can (and is!) used by many types of servers: Factions, minigames, PvP, and more. Quantum's documentation is constantly growing, so make sure to check out the wiki page and the Discord server!
- An API for plugins.
- Provides configuration for users to modify rulesets.
- Requires QuantumAPI.
- Uses rulesets to enable random spawning mechanics.
- Requires QuantumAPI.
- Provides /wild commands with configurable cooldown & per-world options.
Keep in mind, these modules often receive updates bringing more features. See the wiki page and my Discord server to get the latest information.
NOTE: Read the wiki for an introduction to Quantum's features and the API.
Here's a break down of Quantum's main selling points:
- Supports 1.16+
To compile, you must have access to the FactionsUUID jar.
Please download it, and put it in {project_root}/libs/Factions.jar
.
Thanks to Kyori for the adventure text library.
Thanks to Incendo for the cloud commands library.
Thanks to Paper for existing.