Frackman is a 2D game programmed using C++ and the Freeglut graphics library. It uses object-oriented programming design in order to ensure that all elements of the game world interact properly with each other.
The dev versions of OpenGL and the Freeglut graphics library must be installed in order to compile the game. Simply run "make" in order to compile it.
Use the arrow keys to move up and down and the space key to shoot water. Collect all the oil barrels to advance to the next level.
This was coded up as a project for CS32 at UCLA. Assets and graphical backbone were provided for the assignment.