Current Version: 0.1
LBM-C is a lattice Boltzmann 2D and 3D fluid flow solver implemented using nVidia's CUDA platform. LBM-C is written in CUDA C and is licensed under GPL v2, you are invited to use, alter and improve upon LBM-C at your own discretion. The objectives of this open source code are:
- To provide a straight-forward CUDA based implementation of the lattice Boltzmann method for modelling fluid flows
- Encourage collaboration through the nature of open source code
- Exercise the power of graphics hardware for the purposes of CFD (computational fluid dynamics)
- If you wish to contribute to LBM-C a good place to start is the LBM-C google group.
- Models may be configured through use of a simple matlab interface
- Input constants are specified through ASCII input file
- Input data in CGNS format (compatible with most post-processors, though input data format is not cgns compliant)
- Output data in CGNS format (compatible with most post-processors)
- Modelling Capabilities
- Arbitrary geometries may be considered either by use of full-way bounceback or a simplified case of Nobel & Torczynski's immersed moving boundary method. The use of this boundary condition allows for simple coupling with the Discrete element method (not yet implemented), as was demonstrated by Feng et. al
- Boundary pressures may be imposed upon edges using Zhou & He's pressure boundary condition
- MRT or BGK collision dynamics
- Smagorinsky turbulence (BGK only)
- Body forces following Guo's work.
- Operates on a D2Q9 or D3Q15 lattice
- Complete the implementation of Zhou & He's boundary condition to consider
- Imposed pressure on convex corner nodes
- Imposed velocity on edge's and corners
- Multiphase coupling capability, where a suitable multiphase model would ideally include purely local computation
- Discrete element method coupling for particle laden flow