Pinned Repositories
BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Celeste2
Celeste Classic 2 for PICO-8!
DESLOCA
DESLOCA: Ferramenta Gráfico-Interativo-Didática para o Ensino do Método dos Deslocamentos em Estruturas Bidimensionais
donald-land
A complete disassembly of Donald Land (NES) and some related tools
G-Shark
G-Shark is a free and open-source geometry library designed for computational designers and software developers in the Architecture, Engineering, and Construction (AEC) industry.
smw-stuff
Super Mario World scripts and documentation
tas-scripts
Various scripts for TASing and research
the-flintstones-snes
This repository contains all my research on The Flintstones (U) for Snes, since October 4th, 2015. I'm making a TAS of it, so I'm mapping the RAM to create a lua script to help the speedrun process. Also, I'll document any mechanic aspect of the game, as well glitches I may find through the process.
yoshis-island
A repository to be filled mainly by a lua script for Super Mario World 2: Yoshi's Island (Snes), among RAM research, glitch hunting, and whatever I find substantial enough to document.
yoshisisland-disassembly
Full disassembly of Yoshi's Island (SNES) version U 1.0
brunovalads's Repositories
brunovalads/yoshisisland-disassembly
Full disassembly of Yoshi's Island (SNES) version U 1.0
brunovalads/donald-land
A complete disassembly of Donald Land (NES) and some related tools
brunovalads/smw-stuff
Super Mario World scripts and documentation
brunovalads/yoshis-island
A repository to be filled mainly by a lua script for Super Mario World 2: Yoshi's Island (Snes), among RAM research, glitch hunting, and whatever I find substantial enough to document.
brunovalads/tas-scripts
Various scripts for TASing and research
brunovalads/the-flintstones-snes
This repository contains all my research on The Flintstones (U) for Snes, since October 4th, 2015. I'm making a TAS of it, so I'm mapping the RAM to create a lua script to help the speedrun process. Also, I'll document any mechanic aspect of the game, as well glitches I may find through the process.
brunovalads/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
brunovalads/Celeste2
Celeste Classic 2 for PICO-8!
brunovalads/DESLOCA
DESLOCA: Ferramenta Gráfico-Interativo-Didática para o Ensino do Método dos Deslocamentos em Estruturas Bidimensionais
brunovalads/G-Shark
G-Shark is a free and open-source geometry library designed for computational designers and software developers in the Architecture, Engineering, and Construction (AEC) industry.
brunovalads/lsnes
brunovalads/lua-pngencoder
Very simple and feature-lean pure-Lua PNG encoder
brunovalads/HTML-Tests
brunovalads/picolove
PICO-8 Reimplementation in Love2D
brunovalads/pngLua
A pure lua implementation of a PNG decoder
brunovalads/rgb-hsl-rgb
Lua RGB to HSL to RGB conversion functions
brunovalads/SMW-Data
Various SMW/SNES-related information I've compiled over the years.
brunovalads/smwc-island
A collaborative ROM hack of Yoshi's Island by the SMW Central community.
brunovalads/snes-assembly-book
A 65c816 assembly guide which mostly focuses on opcodes and the inner workings of the SNES
brunovalads/testeTCC
Testes do Github Pages para meu TCC https://brunovalads.github.io/testeTCC/
brunovalads/xlsxwriter.lua
A lua module for creating Excel XLSX files.