brupelo's Stars
GafferHQ/gaffer
Gaffer is a node-based application for lookdev, lighting and automation
zfedoran/pixel-sprite-generator
JavaScript procedural sprite generator
iryoku/separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
Experience-Monks/nice-color-palettes
nice colour palettes as JSON
concurrencykit/ck
Concurrency primitives, safe memory reclamation mechanisms and non-blocking (including lock-free) data structures designed to aid in the research, design and implementation of high performance concurrent systems developed in C99+.
zeux/microprofile
microprofile - embeddable CPU/GPU profiler
jkuhlmann/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
zserge/jsmn
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
boazsegev/facil.io
Your high performance web application C framework
CrowCpp/Crow
A Fast and Easy to use microframework for the web.
erichlof/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
lieff/minimp3
Minimalistic MP3 decoder single header library
mackron/miniaudio
Audio playback and capture library written in C, in a single source file.
vsariola/sointu
Fork of 4klang that can target 386, amd64 and WebAssembly. Tools run on Windows, Mac & Linux
monadgroup/axiom
A powerful realtime node-based audio synthesizer.
moderngpu/moderngpu
Patterns and behaviors for GPU computing
phoboslab/qoi
The “Quite OK Image Format” for fast, lossless image compression
septag/dmon
Single header C99 portable library for monitoring filesystem changes. (Windows/Linux/MacOS)
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
modularml/mojo
The Mojo Programming Language
ziglang/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
oven-sh/bun
Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
marmelab/gremlins.js
Monkey testing library for web apps and Node.js
witherst/MayaNodeInterface
I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) works with Maya 2011. It's only meant to work with setting up particle systems. Some node functions aren't complete, but for the most part all of them are done.
sydney-gpu/opengl
An OpenGL repo for exploring different rendering tricks and techniques
progschj/OpenGL-Examples
A collection of simple single file OpenGL examples
tobspr/RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
leereilly/games
:video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
pmneila/PyMCubes
Marching cubes (and related tools) for Python
rudi-c/procedural-terrain-488
Final project for CS 488, implementing "Generating Complex Procedural Terrains Using the GPU"