Pinned Repositories
ArduinoSerialThreading
A script to read curves from a Touche programmed Arduino. This will create a new Thread for reading incoming Arduino serial data. Useful for working with sensors in Unity and not have the serial port cause a slow down on the main thread. Also includes methods for storing and comparing curves.
BlobTileMap
A project that creates a TileMap in Unity from a webcam.
BlobTracking
A project to enable blob tracking in Unity with the TSPS application running in the background. This will map objects to a plane and allow resizing the plane to match the environment.
DayNightCycle
Easy Day-Night Cycle for Unity game engine
ExplodingViewDiagram
A small Unity project that demonstrates a workflow to create an exploding view diagram with labels.
Flocking
This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D noise in Unity 5.5.b10 for the particle system.
InputTutorial
Input using a mouse to set a target, and then use voice input to start up a frog.
LocationTrackingGame
A testbed to figure out geo locating a player for a location based mobile game
MetronomeBeatMachine
A metronome based on the Unity DSP Time Example. This example has an option to turn on/off the metronome ticks and uses events and listeners to play notes. Also in this example is a complete step sequencer, aka drum machine to create and save beat patterns.
SnapObjToGrid
Grabbing an object with a button, and then placing it on a grid
bryanrtboy's Repositories
bryanrtboy/MetronomeBeatMachine
A metronome based on the Unity DSP Time Example. This example has an option to turn on/off the metronome ticks and uses events and listeners to play notes. Also in this example is a complete step sequencer, aka drum machine to create and save beat patterns.
bryanrtboy/LocationTrackingGame
A testbed to figure out geo locating a player for a location based mobile game
bryanrtboy/SnapObjToGrid
Grabbing an object with a button, and then placing it on a grid
bryanrtboy/SplineCloner
Cloning objects along a spline
bryanrtboy/VFXTestbed
A test scene to count particles and track framerate on iOS using the VFX graph and URP.
bryanrtboy/courseScheduler
A room planning and scheduling application
bryanrtboy/OpenWeatherReporter
A simple implementation to read current weather data for a pre-determined location (on desktop) or using location services the local weather on a mobile device.
bryanrtboy/ParticlePlayground
A stub for testing out particle systems using midi and joystick input.
bryanrtboy/ScrollyTelling
A sample project that uses vertical scrolling to show text, and advance a timeline. This is to create a Scrollytelling effect to explain a story with text and animation.
bryanrtboy/StarSystemSynthesizer
Using UI Toolkit to create an editor for orbiting objects
bryanrtboy/WebRequests
Project to demonstrate fetching data as text and as textures. The data is scraped from NOAA bouys.
bryanrtboy/2DShapes_Drawing_Unity
Click anywhere on the screen and draw a shape using multiples left mouse button clicks, once done click on the right mouse button to generate the shape and enjoy the physics! (Be creative).
bryanrtboy/ANewGame
bryanrtboy/bryanrtboy.github.io
bryanrtboy/FlowTest
Testing out ways to indicate flows
bryanrtboy/Game_3
bryanrtboy/GameTemplate
A demo based on Unity's tutorial games, creating my own version.
bryanrtboy/gatsby-portfolio
A gallery website designed to catalog artwork using React and Gatsby and allowing for a headless server.
bryanrtboy/geological_layer_cake
bryanrtboy/hello-world
bryanrtboy/hello-world-1
bryanrtboy/MemeMaker
A project to generate unique 2D memes based on a background and 4 prop zones.
bryanrtboy/newTestHoudini
bryanrtboy/p5.js
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
bryanrtboy/PhotoSharing
An app to take a screenshot and save it to a gallery on all platforms.
bryanrtboy/react-test
bryanrtboy/snowflakes-demo
bryanrtboy/TerrainHeightMap
Creating a terrain from GIS data and a heightmap.
bryanrtboy/unity-growing-tree
A generated tree slowly growing
bryanrtboy/VineMaker
Vine Growing for a projection map project